> On 8 Aug 2026, at 15:11, Bertrand Drouvot <[email protected]> 
> wrote:

> FWIW, goldfish was slow at that time. It's now fixed,

Thanks for confirming.

> but +1 for the patch.

Agreed, a temporarily slow/overloaded etc buildfarm machine shouldn't cause
this failure so I will go ahead with the patch during next week.

--
Daniel Gustafsson



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