> On 8 Aug 2026, at 15:11, Bertrand Drouvot <[email protected]> > wrote:
> FWIW, goldfish was slow at that time. It's now fixed, Thanks for confirming. > but +1 for the patch. Agreed, a temporarily slow/overloaded etc buildfarm machine shouldn't cause this failure so I will go ahead with the patch during next week. -- Daniel Gustafsson
