> On Mar 11, 2019, at 10:42 PM, Michael Paquier <mich...@paquier.xyz> wrote:
> 
> On Mon, Mar 11, 2019 at 08:38:56PM +0000, Regina Obe wrote:
>> I tested on windows mingw64 (as of a week ago) and confirmed the
>> patch applies cleanly and significantly faster for left, substr
>> tests than head. 
> 
> int32
> pglz_decompress(const char *source, int32 slen, char *dest,
> -                               int32 rawsize)
> +                               int32 rawsize, bool is_slice)
> The performance improvements are nice, but breaking a published API is
> less nice particularly since some work has been done to make pglz more
> plugabble (see 60838df9, guess how wrote that).  Could it be possible
> to rework this part please?  It's been some time since I touched this
> code, but it would be really nice if we don't have an extra parameter,
> and just not bypass the sanity checks at the end.  Using a parameter
> to bypass those checks may cause problems for future callers of it.

The sanity check is just that both buffers are completely read they reach their 
respective ends. With a partial buffer on one side, that check just will 
definitionally not  happen when slicing (it’s not possible to know a priori 
what location in the compressed buffer corresponds to a location in the 
uncompressed one). I can ensure the old API still holds for pglz_decompress() 
and add a new pglz_decompress_slice() that takes the parameter, is that 
sufficient?

P.



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