The only MFC dependency is CWinApp, which I agree can be replaced.  The rest
of it is written in c++ -- no MFC dependencies.  C++ is still important
because of the critical-scection locking/unlocking through automatic stack
variables.

Katie

> -----Original Message-----
> From: Merlin Moncure [mailto:[EMAIL PROTECTED]]
> Sent: Monday, February 03, 2003 11:51 AM
> To: Katie Ward
> Cc: [EMAIL PROTECTED]
> Subject: Win32 Technical Questions
>
>
> >Can the ConsoleApp thing be written in C so we don't have to get an
> >extra C++ compiler for one file (for those who don't want to use the
> >Microsoft toolchain)?
>
> Critical sections and semaphores and mutexes are all available from the
> win32 API.  I agree with Peter: I am not sure it is a good idea to
> introduce MFC dependency for process control and application
> initializations.  This would allow compilation without having the MFC
> (although, Borland supplies a version of the MFC with its non-free
> compilers).  Also, a C++ compiler would not be required although this to
> me as strictly an aesthetic point.
>
> Likewise, I think the API functions are the best choice for file i/o for
> possible adaption of asynch file i/o.
>
> Despite the name, the apps written carefully using the win32 api should
> generally compile ok in 64 bit environment.
>
> Merlin
>
>


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