I'm currently trying to find a clean way to deal with network-dead clients that are in a transaction and holding locks etc.

The normal "client closes socket" case works fine. The scenario I'm worried about is when the client machine falls off the network entirely for some reason (ethernet problem, kernel panic, machine catches fire..). From what I can see, if the connection is idle at that point, the server won't notice this until TCP-level SO_KEEPALIVE kicks in, which by default takes over 2 hours on an idle connection. I'm looking for something more like a 30-60 second turnaround if the client is holding locks.

The options I can see are:

1) tweak TCP keepalive intervals down to a low value, system-wide
2) use (nonportable) setsockopt calls to tweak TCP keepalive settings on a per-socket basis.
3) implement an idle timeout on the server so that open transactions that are idle for longer than some period are automatically aborted.


(1) is very ugly because it is system-wide.
(2) is not portable.

Also I'm not sure how well extremely low keepalive settings behave.

(3) seems like a proper solution. I've searched the archives a bit and transaction timeouts have been suggested before, but there seems to be some resistance to them.

I was thinking along the lines of a SIGALRM-driven timeout that starts at the top of the query-processing loop when in a transaction and is cancelled when client traffic is received. I'm not sure exactly what should happen when the timeout occurs, though. Should it kill the entire connection, or just roll back the current transaction? If the connection stays alive, the fun part seems to be in avoiding confusing the client about the current transaction state.

Any suggestions on what I should do here?

-O

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