Thank you, Its not exactly what I need, but using it I can hack the result that I want using some dictionary holding the key down state.
Greetings, Ronie Salgado 2013/8/5 Erwan Douaille <douailleer...@gmail.com> > I made an example, i guess it's what you need. > Cheat with the keyUp > > ExempleKey new > > Mouse over the morph and try key left / right > > > 2013/8/5 Ronie Salgado <ronies...@gmail.com> > >> Hello, >> I need to know how I can handle a KeyDown and a KeyUp morph event without >> automatic key repeating, to be able to setup an object that performs per >> frame animation. >> For the ones who have worked with SDL, what I need is something like >> SDL_EnableKeyRepeat(0, 0) >> >> Greetings, >> Ronie Salgado >> > > > > -- > Best regards, > > Douaille Erwan <douaille.er...@gmail.com> >