2014-06-26 10:09 GMT-03:00 Esteban Lorenzano <[email protected]>:
> you are basically creating 1000 * 100000 morphs (and complex ones).
> I would just do a matrix morph with just one morph and rendering the matrix
> in the canvas (overriding the #drawOn:)
>
> BTW, I do not think VW would work like that either: IMO, that design
> (pre-generating the cells)  is bad and it never works.
> Other frameworks use a datasource design (like cocoa, swt… and basically all
> the serious frameworks I know about).
> and no, we do not have a default design for this kind of big components (a
> serious absence, IMO).

A recycling list/container morph would be great, and super fast.

I know... lack of manpower...  :)

Regards!

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