2014-06-26 10:09 GMT-03:00 Esteban Lorenzano <[email protected]>: > you are basically creating 1000 * 100000 morphs (and complex ones). > I would just do a matrix morph with just one morph and rendering the matrix > in the canvas (overriding the #drawOn:) > > BTW, I do not think VW would work like that either: IMO, that design > (pre-generating the cells) is bad and it never works. > Other frameworks use a datasource design (like cocoa, swt… and basically all > the serious frameworks I know about). > and no, we do not have a default design for this kind of big components (a > serious absence, IMO).
A recycling list/container morph would be great, and super fast. I know... lack of manpower... :) Regards!
