Hi,Michal
I used Pharo 3 or 4 in Windows and happened to the similar problem, l found:   
(Notice the Bold Part)


 HandMorph>>generateKeyboardEvent: evtBuf
 "Generate the appropriate mouse event for the given raw event buffer"
 
 | buttons modifiers type pressType stamp charCode keyValue keyEvent |
 stamp := evtBuf second.
 stamp = 0 ifTrue: [stamp := Time millisecondClockValue].
 pressType := evtBuf fourth.
 pressType = EventKeyDown
  ifTrue: [
   type := #keyDown.
   lastKeyScanCode := evtBuf third].
 pressType = EventKeyUp ifTrue: [type := #keyUp].
 pressType = EventKeyChar ifTrue: [
  type := #keystroke].
 modifiers := evtBuf fifth.
 buttons := modifiers bitShift: 3.
 keyValue := evtBuf third.
 charCode := evtBuf sixth.


 "Adjustments to provide consistent key value data for different VM's :
 - charCode always contains unicode code point.
  - keyValue contains 0 if input is outside legacy range "
 "If there is no unicode data in the event, assume keyValue contains a correct 
(<256) Unicode codepoint, and use that"
 (charCode isNil
  or: [charCode = 0])
  ifTrue: [charCode := keyValue].
 "If charCode is not single-byte, we definately have Unicode input. Nil 
keyValue to avoid garbage values from some VMs." 
 charCode > 255 ifTrue: [keyValue := 0].


 type = #keystroke
  ifTrue: [combinedChar
   ifNil: [
    | peekedEvent |
    peekedEvent := Sensor peekEvent.
    (peekedEvent notNil
     and: [peekedEvent fourth = EventKeyDown])
     ifTrue: [
      (CombinedChar isCompositionCharacter: charCode)
       ifTrue: [
        combinedChar := CombinedChar new.
        combinedChar simpleAdd: charCode asCharacter.
        (combinedChar combinesWith: peekedEvent third asCharacter)
         ifTrue: [^nil].
        ]]]
   ifNotNil: [
    (combinedChar simpleAdd: charCode asCharacter)
     ifTrue: [charCode := combinedChar combined charCode].
    combinedChar := nil]].
 self flag: #fixme.
 "This piece of code handles the creation of scrolling events. When a scroll is 
done by the user, the VM forwards a keystroke event with the up/down key. So we 
reconvert it to a MouseWheelEvent in that case."
 
 (type = #keystroke and: [(buttons anyMask: 16)
   and: [charCode = 30 or: [charCode = 31]]])
  ifTrue: [^MouseWheelEvent new
     setType: #mouseWheel
     position: lastMouseEvent cursorPoint
     direction: (charCode = 30 ifTrue: [#up] ifFalse: [#down])
     buttons: buttons
     hand: self
     stamp: stamp].
 keyEvent := KeyboardEvent new
  setType: type
  buttons: buttons
  position: self position
  keyValue: keyValue
  charCode: charCode
  hand: self
  stamp: stamp.
 keyEvent scanCode: lastKeyScanCode.
 ^keyEvent






MayBe it works.


Have a fun!


BingLiang

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