When I look at all implementors of mouseDown: , I think that most will not like this implementation of click. They send messages to the event that nil doesn't understand.
Morph>>click
"Pretend the user clicked on me."
(self handlesMouseDown: nil) ifTrue: [
self mouseDown: nil.
self mouseUp: nil].
I would like to be able to use click in
driving a design from tests.
Can we replace nil by some NullObject
here?
Stephan
