On Sat, Apr 9, 2016 at 3:56 AM, stepharo <steph...@free.fr> wrote:
> new cheatsheet for Pharo syntax.
> Any feedback is welcome

So I really went to town and picked the eyes out of it...

> #(abc 123)
> literal array with the symbol #abc and the number 123

This one surprised me. I had to test it to check it was true.  It
doesn't seem very consistent.  Regardless of whether we *can* do it
like that, it would be more intuitive to be #(123 #abc).  But really,
should we even allow it?


> 12 2r1100 16rC
> twelve (decimal, binary, hexadecimal) floating-point numbers

The correspondence of the '2' of the '12 very close to the '2' of the
'2r' is a bit awkward.   Also I think we can take decimal numbers for
granted and its easier for people to immediately identify A=10 rather
than C=12, and lets not leave the meaning of 'r' implicit.  So perhaps
use....
    2r1010 16rA   binary and hexadecimal radix of 10


> {foo . 3 + 2}

Perhaps move the "declaration of two temporary variables" above this,
so foo it properly introduce foo as a variable rather than leaving it
implicit.  Otherwise from the literal array example it might be
inferred that foo is a symbol.

Also, the "expression separator" should be introduced before it is
used in the dynamic array.   So perhaps the dynamic array (or all
array) examples should be closer to the end.


> A method is invoked by sending a message to an object, the message receiver; 
> the message returns an object.

A message is an identifier for which objects provide methods of
implementation.  A method is invoked by sending a message to an
object. The object is the /receiver/ of the message.  The message
returns an object.


> Messages syntax mimics natural language

Message syntax mimics natural language


> Pharo: aColor r: 0.2 g: 0.3 b: 0

This is not very natural language.  We only need one Java/Pharo
example. Delete this one.


> Array new

You would never(?) really use that line.  So lets not mislead a
newcomer who might try it and get frustrated why they can't add items
to it.  OrderedCollection new is described later, so here perhaps
instead use...
   2 squared
   The receiver of the squared message is the object 2, with the
object 4 returned.


> A keyword message can take one or more arguments that are
inserted in the message name.

A keyword message can take one or more arguments that are
interspersed through the message name. (Put the example of this first,
i.e. #to:by: before #allButFirst:


> Precedence

Message Precedence


> Parentheses > unary > binary > keyword,

Is too concise.  I know the answer but I still feel awkward decoding
that line. Better...
    Message sending order of precedence is: parentheses, unary,
binary, keyword, left to right.

> (10 between: 1 and: 2 + 4 * 3) not

Might be better to one more unary message...
    (10 between: 1 and: 2 + 4 * 3 negated) not
    The unary #negated message inside the parentheses is sent first,
then #+ as the left most binary message, followed by #*.   Then
keyword message #between:and: is sent, and finally #not.


> The rule suffers no exception: operators

The rule suffers no exception. Operators

> so 2 + 4 * 3 reads left-to-right and gives 18, not 14!

so 2 + 4 * 3 reads left-to-right and gives 18, not 14!

Note, comparison operators like equals = is just binary messages, so...
   1 * 3 = 3   produces boolean object true
but
    3 = 3 * 1 produces an error, since a boolean object does not
understand multiplication.

Hint, while beginning with Pharo, make liberal us of parentheses in
calculations to make precedence explicit and thus easy to observe.


> OrderedCollection new
>    add: #abc;
>    add: #def;
>    add: #ghi.

Rather than just mentioning needing to send #yourself in the text,
show the pattern more explicitly by putting it in the example...
  OrderedCollection new
    add: #abc;
    add: #def;
    add: #ghi;
    yourself.

The message new is sent to OrderedCollection which results in a new
collection to which three add: messages are sent. The value of the
whole message cascade is the value of the last
message sent, so without #yourself this would be the symbol #ghi.
With #yourself, the return value is {#abc.  #def.   #ghi}


> Blocks are objects containing code that is executed on demand,
> (anonymous functions). They are the basis for control structures
> like conditionals and loops.

Blocks are objects, that contain code to be executed on demand
(anonymous functions). They defined by square brackets and are
the basis for control structures like conditionals and loops.


> 2 = 2
>    ifTrue: [Error signal: ’Help’].

Lets not mix in additional concepts.  How about...
  2 = 2 ifTrue: [self inform: 'Equal']

> The first example sends the message ifTrue: to the boolean
> true (computed from 2 = 2 ) with a block as argument.


>From 2 = 2 comes the boolean object true, to which the #ifTrue:
message is sent with the block as argument.  The object true always
evaluates #ifTrue: arguments, thus the text "Equal' displays on the
screen.


> As a result, Hello World! is printed.

As a result, Hello World! is printed. in the Transcript window (which
you from the World > Tools menu)


> Pharo is a live programming environment: you can modify your
> objects and your code while your program is executing.


> • and much, much more!

There doesn't seem much use in that line hanging on its lonesome at
the top of a column


> When a protocol name starts with a *, methods of this protocol belong to a 
> different package

A protocol name starting with a * indicates methods belonging to a
different package.


> To add a package: first column + menu add package

To add a package, right-click lower down in the Packages pane.
(If they right-click near the top they wont get that option -
something I find annoying)


> To add a class, edit the proposed template!

To add a class, select a package and edit the proposed template.  (its
not that exciting to need an exclamation mark :)


> Counter new .
>  initialize
>     super initialize
>     count := 0

It looks like the first line is part of the rest of the code sample.
Also this should be moved beneath the Methods subheading.


> Methods are public and virtual. There are always looked up in

Methods are public and virtual. They are always looked up in


> Class methods follow the same dynamic lookup than instance

Class methods follow the same dynamic lookup as instance


cheers -ben

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