On 03/05/2018 09:07 AM, Guillermo Polito wrote:
On the other side, there is the fact that Metacello baselines are so far nice to describe release project dependencies, but they are not so nice to describe subprojects/development dependencies that may get edited along with the parent project. Kind of what we used to do with #bleedingEdge. I feel this is a complex problem, that not even SBT or maven that are there since years are capable of solving nicely... Tode and Iceberg metacello integration try to solve this problem by "ignoring the dependency and using the loaded repository" but this may not be successful either...

I have not been following this thread in detail, but this comment leads me to believe that the issue that you guys are running into has to do with trying to ongoing distributed development across multiple projects and multiple platform versions ...

If so then I think that the moral equivalent of #bleedingEdge should be a branch structure along the lines of:

  master branch --- the project release that is known to work on all supported platform versions.
  dev_pharo6      --- the current #bleedingEdge for Pharo6.0
  dev_pharo7      --- the current #bleedingEdge for Pharo7.0

In an image where you want to use the dev_pharo7 for a project, you do a Metacello lock on github://xxxx/xxx:dev_pharo7/src BEFORE loading the project ... if there are multiple projects that need to all coordinate development then you follow the same convention and use a Metacello lock for each of the projects ... Executing expressions to lock projects is tedious to use and manage.

In tODE I started using project entries[1] that are downloaded to disk and shared by multiple images that allow a developer to specify what branch/tag/commit they are interested in using ... each image that is started up in a "cluster" uses the project entry to do a Metacello lock on the project "automagically"... if there is a series of projects where the developer needs to use dev_pharo6 they can arrange to edit the project entry to reflect the proper branches for the set of projects that need special _development_ treatment ... these .ston files can be shared amongst groups of developers ... of course once the local clones of these projects are on the local disk, then it is up to the developer (or a set of scripts) to periodically update to the latest development version of each of the projects ...

To share a specific configuration of development git repos, you need to know that SHA anyway, so the image can produce a collection of project entries with the SHA of the commit and those project entries can be included in a bug report ...

For Rowan[2], I am using a "load specification"[3], which is a second generation project entry .... the Rowan work is still evolving ...

Anyway, I think that putting the control of what is being used for development completely in the developers hands and avoiding the need to edit baselines is a good thing ... and I think that the idea of having specifications that are shared by a cluster of images is a good way to  go ...

Dale

[1] https://github.com/GsDevKit/GsDevKit_home/blob/gh-pages/Seaside32.ston
[2] https://github.com/dalehenrich/Rowan
[3] https://github.com/dalehenrich/Rowan/blob/master/specs/Rowan.ston

Reply via email to