There was also the work that Jason and Julien did with “Wolfpack” (this was in 
VisualWorks) that explores the idea of group programming in an image. They did 
quite a few workshops on it, and it was tantalisingly interesting but I think 
they ran out of steam.

Tim

Sent from my iPhone

> On 7 Dec 2018, at 06:34, Ben Coman <b...@openinworld.com> wrote:
> 
> One advantage of their seemingly text-based system might be bandwidth, but 
> Pharo is a graphical system.
> It might be worthwhile for dispersed teams working on web hosted Pharo 
> systems, but we already have remote tools.  
> I guess it might almost already be able to have multiple people using them 
> simultaneously on the one image(?), but everyone would be looking at 
> different Inpectors.
> It could be cool for a common Inspector instance to show up on multiple user 
> screens.
> But is it that much better than the other suggestions??
> 
> cheers -ben
> 
>> On Fri, 7 Dec 2018 at 06:03, Eliot Miranda <eliot.mira...@gmail.com> wrote:
>> Hi Santiago,
>> 
>>> On Thu, Dec 6, 2018 at 1:52 PM Santiago Bragagnolo 
>>> <santiagobragagn...@gmail.com> wrote:
>>> Would this be interesting to have in pharo??
>> 
>> There is already previous relevant work.  Look up Kansas for Self 
>> http://wiki.squeak.org/squeak/1357 and Nebraska for Squeak 
>> http://wiki.squeak.org/squeak/1356.  Focussing on the Multiplayer like UI 
>> would be a major regression.  Note that we already have lots fo relevant 
>> infrastructure, such as a VNC server that allows desktops to be shared.  
>> Building a shared programming environment for Pharo doesn't need to start 
>> from such limited models as the Multiplayer.
>>  
>>> 
>>> What do you think?
>>> 
>>> ---------- Forwarded message ---------
>>> From: Amjad from Repl.it <cont...@repl.it>
>>> Date: jue., 6 de dic. de 2018 21:55
>>> Subject: Announcing Repl.it Multiplayer
>>> To: <santiagobragagn...@gmail.com>
>>> 
>>> 
>>>  
>>> Hey Santiago, 
>>> 
>>> Professional programmers all know that software development is a 
>>> fundamentally social experience. But coding remains a single-player 
>>> experience by default — today, we're changing this!
>>> 
>>> As part of our mission to make computing more accessible, we believe 
>>> connecting coders, learners, and teachers together in real time, in the 
>>> development environment, is a big piece of the puzzle. That's why we're 
>>> proud to announce Multiplayer.
>>> 
>>> Multiplayer lets you code with friends in the same editor, execute programs 
>>> in the same interpreter, interact with the same terminal, chat in the IDE, 
>>> edit files and share the same system resources, and ship applications from 
>>> the same interface! We've redesigned every part of our infrastructure to 
>>> work in multiplayer mode -- from the filesystem to the interpreter.
>>> 
>>> Read more about it here, or, better yet, hop in, invite your friends and 
>>> start coding!
>>> Amjad from Repl.it
>>> 
>>> 767 Bryant St, #210, San Francisco, CA 94107
>>> 
>>> Unsubscribe - Unsubscribe Preferences
>>> 
>>> 
>> 
>> 
>> -- 
>> _,,,^..^,,,_
>> best, Eliot

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