There was also the work that Jason and Julien did with “Wolfpack” (this was in VisualWorks) that explores the idea of group programming in an image. They did quite a few workshops on it, and it was tantalisingly interesting but I think they ran out of steam.
Tim Sent from my iPhone > On 7 Dec 2018, at 06:34, Ben Coman <b...@openinworld.com> wrote: > > One advantage of their seemingly text-based system might be bandwidth, but > Pharo is a graphical system. > It might be worthwhile for dispersed teams working on web hosted Pharo > systems, but we already have remote tools. > I guess it might almost already be able to have multiple people using them > simultaneously on the one image(?), but everyone would be looking at > different Inpectors. > It could be cool for a common Inspector instance to show up on multiple user > screens. > But is it that much better than the other suggestions?? > > cheers -ben > >> On Fri, 7 Dec 2018 at 06:03, Eliot Miranda <eliot.mira...@gmail.com> wrote: >> Hi Santiago, >> >>> On Thu, Dec 6, 2018 at 1:52 PM Santiago Bragagnolo >>> <santiagobragagn...@gmail.com> wrote: >>> Would this be interesting to have in pharo?? >> >> There is already previous relevant work. Look up Kansas for Self >> http://wiki.squeak.org/squeak/1357 and Nebraska for Squeak >> http://wiki.squeak.org/squeak/1356. Focussing on the Multiplayer like UI >> would be a major regression. Note that we already have lots fo relevant >> infrastructure, such as a VNC server that allows desktops to be shared. >> Building a shared programming environment for Pharo doesn't need to start >> from such limited models as the Multiplayer. >> >>> >>> What do you think? >>> >>> ---------- Forwarded message --------- >>> From: Amjad from Repl.it <cont...@repl.it> >>> Date: jue., 6 de dic. de 2018 21:55 >>> Subject: Announcing Repl.it Multiplayer >>> To: <santiagobragagn...@gmail.com> >>> >>> >>> >>> Hey Santiago, >>> >>> Professional programmers all know that software development is a >>> fundamentally social experience. But coding remains a single-player >>> experience by default — today, we're changing this! >>> >>> As part of our mission to make computing more accessible, we believe >>> connecting coders, learners, and teachers together in real time, in the >>> development environment, is a big piece of the puzzle. That's why we're >>> proud to announce Multiplayer. >>> >>> Multiplayer lets you code with friends in the same editor, execute programs >>> in the same interpreter, interact with the same terminal, chat in the IDE, >>> edit files and share the same system resources, and ship applications from >>> the same interface! We've redesigned every part of our infrastructure to >>> work in multiplayer mode -- from the filesystem to the interpreter. >>> >>> Read more about it here, or, better yet, hop in, invite your friends and >>> start coding! >>> Amjad from Repl.it >>> >>> 767 Bryant St, #210, San Francisco, CA 94107 >>> >>> Unsubscribe - Unsubscribe Preferences >>> >>> >> >> >> -- >> _,,,^..^,,,_ >> best, Eliot