Let us know Igor, this triggered my curiosity.

Alexandre


On 18 Nov 2008, at 14:25, Igor Stasenko wrote:

2008/11/18 Marcus Denker <[EMAIL PROTECTED]>:

On 18.11.2008, at 17:11, Simon Denier wrote:

If I dowload the latest 10156 image, do a ScriptLoader loadOB, save it as new image, quit and then relaunch the new image, my new image is unusable
because almost unresponsive: something is eating 100% CPU time.

- problem is the same if I upgrade to 10157
- however there seems to be no problem if I just continue to work in the
image without quitting.

It's a weird behaviour.


Yes, I will undo some process related changes... maybe removing Process from
the specialObjectsArray was a dunb idea ;-)
I will put it back in.

Don't be so haste :)
I'd rather try to reproduce the problem and find solution.

a 100% cpu hog at startup time could be a problem with Delays, or
different semaphores which has dropped during #clearExternalObjects
but not correctly reinstantiated again at following startup phase.

      Marcus

--
Marcus Denker  --  [EMAIL PROTECTED]
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Best regards,
Igor Stasenko AKA sig.

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