On 24 March 2011 21:52, Eliot Miranda <[email protected]> wrote:
>
>
> On Thu, Mar 24, 2011 at 1:45 PM, Stéphane Ducasse
> <[email protected]> wrote:
>>
>> >
>> >
>> > I like it!  A great use for tuples.  Not sure I like sots vs
>> > instanceVarables, but then I'm an old man ;)
>> > Have you thought about automatically creating accessors for byte data?
>> >  I'm imagining
>> >
>> > HeapField subclass: #ObjectHeaderLittleEndian
>> >     type: #Bits
>> >     fields: {
>> >         #classTag => 20.
>> >         #isPointers => 1 => #Boolean.
>> >         #isIndexable => 1 => #Boolean.
>> >         #slotSize => 8 => #Align => 8.
>> >         #identityHash => 20 => #Align => 32.
>> >         #isMarked => 1 => #Boolean.
>> >         #isForwarded => 1 => #Boolean.
>> >         #isWeak => 1 => #Boolean.
>> >         #isEphemeron => 1 => #Boolean. }
>> >        classSlots: {}
>> >      globals: ''
>> >      category: #'VMMaker-MemoryManager'
>>
>> yes now we should probably avoid to have syntax in the class definition
>> but in a description of the slots.
>>
>> What means exactly:    #identityHash => 20 => #Align => 32.
>
> This is just an example but it means a 20-bit unsigned integer field aligned
> on a 32-bit boundary.  In the above  #isPointers => 1 => #Boolean would mean
> a 1 bit-field accessed as a boolean (a flag).  The above is close to the
> object header in the new GC I want to build.

kekeke... i like it when people see a direct benefits for themselves :)

>>
>> For slots we did a first experience with marcus in 2008/9 where we show
>> that we could get first class instanceVariable
>> without speed penalties. We postpone our experience because it required a
>> working new compiler and a complete rewrite
>> of classBuilder.
>> We want to be able to define
>>        active value
>>        hashTable
>>        relationship
>>        magritte like description
>>        and a lot more
>>
>> So if you have ideas or wishes let us know.
>>
>> Stef
>>
>>
>
>



-- 
Best regards,
Igor Stasenko AKA sig.

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