did you kill the absolute coordinates? say yes please :)
Stef On Nov 25, 2011, at 11:00 AM, Fernando Olivero wrote: > Dear all, > > I've been working on a hole replacement of Morphic myself, because if > was tired of fixing Morphic (or porting CUIS Morphic into Pharo), and > found much more productive the approach of rewriting it from scratch. excellent! > > In my expierience, i was 100% more productive by not trying to be > backward compatible with Morphic, Polymorph , etc. > > I found it easier to come up with a new set of widgets (EntryField, > AutoCompletionEntryField, Button, Label, Column, Row, > ScrollableColumns) from scratch. They are all fairly tested also. > > Maybe it's time to move on, and develop from the ground up a > Morphic-like successor, instead of fixing the current Morphic. There's > no problem with preserving the current UI for all the apps that are > out there, and provide a cleaner, simpler UI framework for the new > apps. > > Regarding the new "morphic", I only assume that i have a scalable > canvas, and the vm's notifying me of the user events. On top of that i > recreated a World, that can have multiple views. There's only one > World at a given time. Views are presented within the world in a given > viewport, and present a scene. Scene are were the shapes live in. > No World as a subclass of PasteUpMorph, no globals such as World, > ActiveWorld, Hand. ActiveHand, etcs.. > > The world has a mouse and a keyboard, which take care of events > announced by the world. For example GMouse>>down: aDisplayPosition, > would take care of transforming the display position into a world > position, into a view position, into a scene position, and finally > notifying the proper shape under the mouse that it has been clicked at > a certain local position. GShape>>clickedAt: , > GShape>>secondaryClickedAt:, etc.. > No Events hierarchy, or the awful switch currently in HandMorph ( > generateMouseEvent: or generateKeyboardEvent:). > > I have a "Gaucho" system working now, with GShape (instead of > Morphs), using the simple new layouts developed by Juan in CUIS, > uniform usage of keybindings across the whole GShape hierarchy, > amongst other goodies. It's still tailored to be a Morphic replacement > for Gaucho, so first i need to polish a few things prior to releasing > it. > > For example, i'm going to ditch my current scalable canvas > implementation, in favor of Athens. > > Hope that very soon i can provide more details, but my plans are to > release it as part of the next Gaucho version, to provide a working > example. > > Fernando >