On 29 February 2012 23:12, Erwan Douaille <douailleer...@gmail.com> wrote: > Hi ! > > I would like to know if it is possible to use texture with vertex3f. I > didn't find anything in opengl bible :S > vertex3f is for defining the vertex position and completely orthogonal to texture(s).
for defining the texture coordinates for given vertex, you use one of: texCoord[1/2/3][i/f/d] http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml > > 2012/2/29 Stéphane Ducasse <stephane.duca...@inria.fr> >> >> so may be connecting to objective-C :) >> But the paperS first ;) >> >> Stef >> >> On Feb 29, 2012, at 8:37 PM, Jean Baptiste Arnaud wrote: >> >> > yes, ^^ ;-p >> > >> > On Feb 29, 2012, at 7:51 PM, Stéphane Ducasse wrote: >> > >> >> :) you seems to have fun after the lantronix XP. >> >> >> >> Stef >> >> >> >> On Feb 29, 2012, at 7:33 PM, Jean Baptiste Arnaud wrote: >> >> >> >>> <Screen shot 2012-02-29 at 7.31.10 PM.png> >> >> >> >> >> > >> > Regard >> > Jean Baptiste Arnaud >> > jbaptiste.arn...@gmail.com >> > >> > >> > >> > >> > >> >> > > > > -- > Douaille Erwan <douaille.er...@gmail.com> -- Best regards, Igor Stasenko.