On 29 February 2012 23:12, Erwan Douaille <douailleer...@gmail.com> wrote:
> Hi !
>
> I would like to know if it is possible to use texture with vertex3f. I
> didn't find anything in opengl bible :S
>
vertex3f is for defining the vertex position and completely orthogonal
to texture(s).

for defining the texture coordinates for given vertex, you use one of:

texCoord[1/2/3][i/f/d]

http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml

>
> 2012/2/29 Stéphane Ducasse <stephane.duca...@inria.fr>
>>
>> so may be connecting to objective-C :)
>> But the paperS first ;)
>>
>> Stef
>>
>> On Feb 29, 2012, at 8:37 PM, Jean Baptiste Arnaud wrote:
>>
>> > yes,  ^^ ;-p
>> >
>> > On Feb 29, 2012, at 7:51 PM, Stéphane Ducasse wrote:
>> >
>> >> :) you seems to have fun after the lantronix XP.
>> >>
>> >> Stef
>> >>
>> >> On Feb 29, 2012, at 7:33 PM, Jean Baptiste Arnaud wrote:
>> >>
>> >>> <Screen shot 2012-02-29 at 7.31.10 PM.png>
>> >>
>> >>
>> >
>> > Regard
>> > Jean Baptiste Arnaud
>> > jbaptiste.arn...@gmail.com
>> >
>> >
>> >
>> >
>> >
>>
>>
>
>
>
> --
> Douaille Erwan <douaille.er...@gmail.com>



-- 
Best regards,
Igor Stasenko.

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