Hi, I want to get a window like behavior, but without having the window appear in the taskbar. Essentially, what I need is a BorderedMorph with some resizing abilities.
I am trying to get a subclass of BorderedMorph to work with grips, but I have difficulties in setting the corners in the right places. What I do is essentially something like this: BorderedMorph new addCornerGrips; openInWorld Ignoring the fact that BorderedMorph does not understand fastFramingOn, the problem is that the corners appear somewhere in the middle of the morph. Could anyone tell me how to position them in the corners? Cheers, Doru -- www.tudorgirba.com "From an abstract enough point of view, any two things are similar."