Hi,

I want to get a window like behavior, but without having the window appear in 
the taskbar. Essentially, what I need is a BorderedMorph with some resizing 
abilities.

I am trying to get a subclass of BorderedMorph to work with grips, but I have 
difficulties in setting the corners in the right places.

What I do is essentially something like this:
BorderedMorph new 
        addCornerGrips;
        openInWorld 

Ignoring the fact that BorderedMorph does not understand fastFramingOn, the 
problem is that the corners appear somewhere in the middle of the morph.

Could anyone tell me how to position them in the corners?

Cheers,
Doru

--
www.tudorgirba.com

"From an abstract enough point of view, any two things are similar."

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