Hi, this is really interesting! To have a simpler text model and UI.
I recall Safara, in squeaksource. Lukas and a student worked on a nice text model. Worth checking it out. Fernando On Fri, Feb 15, 2013 at 12:29 AM, Sean P. DeNigris <s...@clipperadams.com>wrote: > Thanks again for tackling this! I'm definitely available to collaborate :) > > > Denis Kudriashov wrote > > Do you think that presenting any letter with real object (not just > > character) is sufficient for modern computers? I think not. Of course > such > > model significantly simplified all logic around text layout stuff. But I > > think it is too expensive. > > I don't know how efficient it would be, but how much text do we really > layout at once? If it makes the code simpler and more beautiful, then it > would be my starting point. Doing otherwise is premature optimization. > > > Denis Kudriashov wrote > > Another thing which I always not agree is introduction scripting > languages > > inside smalltalk... [but] I like what they do inside rules. It is > > really simple and understandable code. > > Yes, I think a special scripting language would be way outside the bounds > of > Pharo, but the rules idea simplicity of that style could be great for us :) > > Cheers, > Sean > > > > -- > View this message in context: > http://forum.world.st/TxTextMorph-based-on-new-text-model-tp4663219p4669991.html > Sent from the Pharo Smalltalk mailing list archive at Nabble.com. > >