Hi, this is really interesting! To have a simpler text model and UI.

I recall Safara, in squeaksource. Lukas and a student worked on a nice text
model. Worth checking it out.

Fernando


On Fri, Feb 15, 2013 at 12:29 AM, Sean P. DeNigris <s...@clipperadams.com>wrote:

> Thanks again for tackling this! I'm definitely available to collaborate :)
>
>
> Denis Kudriashov wrote
> > Do you think that presenting any letter with real object (not just
> > character) is sufficient for modern computers? I think not. Of course
> such
> > model significantly simplified all logic around text layout stuff. But I
> > think it is too expensive.
>
> I don't know how efficient it would be, but how much text do we really
> layout at once? If it makes the code simpler and more beautiful, then it
> would be my starting point. Doing otherwise is premature optimization.
>
>
> Denis Kudriashov wrote
> > Another thing which I always not agree is introduction scripting
> languages
> > inside smalltalk... [but] I like what they do inside rules. It is
> > really simple and understandable code.
>
> Yes, I think a special scripting language would be way outside the bounds
> of
> Pharo, but the rules idea simplicity of that style could be great for us :)
>
> Cheers,
> Sean
>
>
>
> --
> View this message in context:
> http://forum.world.st/TxTextMorph-based-on-new-text-model-tp4663219p4669991.html
> Sent from the Pharo Smalltalk mailing list archive at Nabble.com.
>
>

Reply via email to