Or maybe I should write it from the beginnig.

2013/9/5 Маркіян Різун <mri...@gmail.com>

> I guess Marcus is right, the best option is to rewrite some (big) parts of
> code.
>
>
> 2013/9/5 Yuriy Tymchuk <yuriy.tymc...@me.com>
>
>> You can explore what methods are needed and how they are implemented in
>> Squeak
>>
>> uko
>>
>>
>>
>> On 5 вер. 2013, at 10:27, Маркіян Різун <mri...@gmail.com> wrote:
>>
>> Used RectangleMorph, still doesn't work. Obviously, it's because of some
>> methods of SketchMorph that are used.
>>
>>
>> 2013/9/5 Stéphane Ducasse <stephane.duca...@inria.fr>
>>
>>> I should look at the tutorial because it looks really strange to me to
>>> use a sketchMorph for a board game.
>>>
>>> On Sep 4, 2013, at 11:09 AM, Маркіян Різун <mri...@gmail.com> wrote:
>>>
>>> I thought about that:) SketchMorph is used to create game board, so I
>>> need it.
>>> Can I use some other Morph?
>>>
>>> Mark
>>>
>>>
>>> 2013/9/3 Stéphane Ducasse <stephane.duca...@inria.fr>
>>>
>>>>
>>>> On Sep 3, 2013, at 12:07 PM, Маркіян Різун <mri...@gmail.com> wrote:
>>>>
>>>> I was dealing with laser game on pharo and found two problems.
>>>> 1. LedMorph is missing but it's ok, I downloaded it (Morphic Extras).
>>>>
>>>>
>>>> you cn find it under my repository on Smalltalkhub
>>>>
>>>> 2.SketchMorph is missing too, and I have some difficulties with it.
>>>> When trying to load it (Morphic Basic) with Monticello browser an error
>>>> occurs.
>>>> Any ideas?
>>>>
>>>>
>>>> Remove reference to SketchMorph.
>>>>
>>>> Stef
>>>>
>>>>
>>>>
>>>> 2013/9/2 Маркіян Різун <mri...@gmail.com>
>>>>
>>>>> Thanks)
>>>>>
>>>>>
>>>>> 2013/9/2 Stéphane Ducasse <stephane.duca...@inria.fr>
>>>>>
>>>>>>
>>>>>> On Sep 2, 2013, at 2:05 PM, Yuriy Tymchuk <yuriy.tymc...@me.com>
>>>>>> wrote:
>>>>>>
>>>>>> Hi,
>>>>>>
>>>>>> yes it can. This is where your adventure begins :)
>>>>>>
>>>>>> Also I think that I may be easier to follow the tutorial step by step
>>>>>> with Pharo. Then you'll solve problems just when they appear and not end 
>>>>>> up
>>>>>> with a tons of unknown stuff.
>>>>>>
>>>>>>
>>>>>> ;)
>>>>>>
>>>>>>
>>>>>> Uko
>>>>>>
>>>>>>
>>>>>> On 2 вер. 2013, at 15:02, Маркіян Різун <mri...@gmail.com> wrote:
>>>>>>
>>>>>> As was suggested above I tried to load Laser Game on Pharo 2.0 and it
>>>>>> didn't work.
>>>>>> Can this problem be solved?
>>>>>>
>>>>>>
>>>>>> 2013/8/16 Stéphane Ducasse <stephane.duca...@inria.fr>
>>>>>>
>>>>>>>
>>>>>>> On Aug 16, 2013, at 11:11 AM, Маркіян Різун <mri...@gmail.com>
>>>>>>> wrote:
>>>>>>>
>>>>>>> Hi, everyone!
>>>>>>> I have been working on a tutorial 'how to make a game using
>>>>>>> smalltalk' and developed this game ( Laser Game ) on Squeak, as it is an
>>>>>>> example of development on Squeak. I'm learning, so it's a great 
>>>>>>> experience
>>>>>>> for me. Laser Game is my first game and it's not complicated, but for 
>>>>>>> me it
>>>>>>> took long time to make.
>>>>>>> Links:
>>>>>>> 1. http://squeak.preeminent.org/tut2007/html/ - website of tutorial
>>>>>>> 2. http://smalltalkhub.com/#!/~MarkRizun/LaserGame/source - Laser
>>>>>>> Game
>>>>>>> Comments are welcome:)
>>>>>>>
>>>>>>>
>>>>>>> I thought that you were doing it on Pharo.
>>>>>>> It would be good to have it on pharo and to know what are the
>>>>>>> changes at the morphic level.
>>>>>>>
>>>>>>> Mark
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>
>>>>
>>>
>>>
>>
>>
>

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