On 11.09.2014 19:43, kilon alios wrote:
"If the program is more complex than the user's mental model, the program should be simplified." this where we diverge , my opinion is "no you should not simplify the programm itself unless the programm is doing something it does need or should not do and instead simplify the interface with the user".

by saying we "need complex solutions to complex problems" I am not saying this what we should do I am saying this is the only thing we can do. We have no choice, because the world we live in is incredible complex. "Simplicity" is an illusion of the brain , its the way of the brain of saying "I understand this". Take two simple things, walking and talking. To you and me those things are incredible simple but it takes the brain years to understand these concepts and it also takes a lot of effort and a lot of failures and a pain. So they are not simple at all, yet each time you walk you dont even think about it, you just do it.
Yes, the real world is complex.Humans have been trying to model it as long as humans have existed. The human arm is a complex multi-dimensional mechanism. Between the human arm and the robot arm there must be a human brain that designs the robot. If this design is expressed under a modeling paradigm that can be directly transcribed into the code for the control computer, then the code can be simple and easy to read for the person who understands the design.

Douglas Engelbart, the inventor of the mouse, proposed that computers should be used to augment the human intellect. He is talking about man-machine symbiosis, not automation.

What you say about mapping to the mental model of the user is true , its a way to implement simplicity the problem however is that the user is not made to think as a coder and programming language and development environment even as sophisticated as pharo are made for coders. Even if those coders are kids. They are still coders and they have to learn the coding philosophy. That takes years of practice like walking and talking. So coding can never be truly simple.
Yes and no. Like reading, coding is not simple. But the threshold to be low. That's why we need a new foundation for programming that is designed for general use. Smalltalk-72 was such a foundation, but it didn't scale to large problems. As I understand the history, Smalltalk-76 solved the scaling problem, but lost the kids. The challenge as I see it is to regain 'children of all ages' while keeping the scaling. This is a goal of DCI.
The only way you can create a software that maps to the mental model of the average user is to create AI software that can communicate to the user as if it was human. Then you have a simple enough interface for your user but still the implementation will be extremely complex.
AI is only way but not the only one. A computer can basically do three things: It can store data, it can transform data, and it can communicate data. Simple and powerful. I want this simplicity to follow through to the end user.

Python is not easier because its more readable than Pharo its easier because its fully documented, Pharo is not. Its also easier to use because it comes with a great collection of libraries to fit many diffirent needs , Pharo does not. Unfortunately those weakness are closely related with the unpopularity of a language. Its unavoidable. So I cannot recommend Pharo as easier to use than Python to a kid, because it is not.

I have also to state here that I am not a fan of belief that readable code is very important, its important only if you want to change the system but people rarely do. When it comes to personal code itself its far easier to understand code based on documentation than it is to read and also far faster.Of course the more readable is the code the better.
Psychologists say that people don't ask for something that they don't know exists. Apple has been very good at giving people new capabilities they had never missed. My favorite user, the computational chemist, uses many sophisticated applications and miss better facilities for integrating their use.

But readability itself does not depend so much on the language as the habbits of the coder itself. Its actually very easy to produce very difficult to read code in both Python and Pharo.

I also find that languages are not very important , they are important because its the base on top of which one builds the software but they are too abstract. Actually they are too abstract. So I find libraries a lot more useful , powerful and the big reason why a language is easy or not easy to use.
Yes. We need a more concrete platform.

Saying I love Pharo and I am incredible excited to be a contributor to it , even though not a very active one. I want to see Pharo succeed because for me Pharo is closer to the AI system I am dreaming of than any other language out there and I really like its overall design. I hope Pharo evolves not to another programming language but rather to a human language and a human environment liberating the user from the technicalities of the system. Pharo is small but is going to a very promising direction.

All hail Pharo :)

On Thu, Sep 11, 2014 at 6:42 PM, Trygve Reenskaug <tryg...@ifi.uio.no <mailto:tryg...@ifi.uio.no>> wrote:

    Hi kilon alios,
    I want to go deeper than any programming language. "What is a
    computer?" Almost all programming languages build  on the von
    Neumann architecture with data processing as " The execution of a
    systematic sequence of operations
    performed upon data." I believe this is unnecessarily low-level
    and complex  for general use. Much closer to the human mind is to
    build on an object computer  where the unit of storage is the
    object rather than the bit or byte. Data processing becomes "the
    systematic exchange of messages between objects." Lots of stuff
    that's of no interest to the general user is then hidden under the
    hood.

    The users of immediate importance may be power users.
    Computational chemists are my favorite examples. What shall be
    their mental model, what do we teach them and how do we form our
    programs such that they can understand and modify what goes on on
    the computer?

    I foresee that (virtual) object computers will supersede our
    current computers for general programming. They will be supported
    by experts doing systems programming on various levels from
    virtual machines down to microcode and hardware. When this is
    achieved; Java, Ruby, C++, C, Haxe, etc. will no longer be used
    for general application programming. (Smalltalk is, of course, not
    a language but an object computer.)

    The "pythonic" culture should permeate more than Phyton, it
    should  be behind all we do. Thanks for sharing it.
    C. A. R. Hoare says it succintly:
       " There are two ways of constructing a software design:
    -        One way is to make it so simple that there are obviously
    no deficiencies
    -        The other way is to make it so complicated that there are
    no obvious deficiencies."
    and
        "The first method is far more difficult…."
    also:
        "The price of reliability is the pursuit of the utmost simplicity"

    I think we are in agreement about the need for readable code. But
    I disagree when you say "We need very complex solutions to very
    complex problems". I believe we can attain simple solutions to
    very complex problems.  If the complexity is in the user's mental
    model then a direct mapping of this model into code will be simple
    as seen from the user's point of view. If the program is more
    complex than the user's mental model, the program should be
    simplified.

    It would be helpful if you would suggest an example where Phyton
    leads to more readable code than say Pharo.



    On 07.09.2014 12:29, kilon alios wrote:
    Python has no competition. Sure there are languages that are more
    popular than Python for their own reasons. There have been
    simpler languages before python, there have been more popular
    languages, more cross platform languages etc etc but Python fills
    a gap that no language was able to fill before it , easy to use
    very powerful well documented libraries. Python is a language
    that you can teach to a kid now and make a living later on using
    until his or her old age. Its not because the language is simple
    , its simple enough but not the simplest. Its because the culture
    surrounding the creation of libraries . That culture has a name
    its called "pythonic"

      Beautiful is better than ugly.
         Explicit is better than implicit.
         Simple is better than complex.
         Complex is better than complicated.
         Flat is better than nested.
         Sparse is better than dense.
         Readability counts.
         Special cases aren't special enough to break the rules.
         Although practicality beats purity.
         Errors should never pass silently.
         Unless explicitly silenced.
         In the face of ambiguity, refuse the temptation to guess.
         There should be one-- and preferably only one --obvious way to do it.
         Although that way may not be obvious at first unless you're Dutch.
         Now is better than never.
         Although never is often better than *right* now.
         If the implementation is hard to explain, it's a bad idea.
         If the implementation is easy to explain, it may be a good idea.
         Namespaces are one honking great idea -- let's do more of those!
    this kind of ideology is why Python has been so successful. It has also 
inspired jokes like this
    http://xkcd.com/353/
    it may look funny and it says thinks about overestimating the simplicity of 
those libraries but python does feel at times as simple as this, as simple as 
importing antigravity.
    So if a kid comes to me and ask me "what language should I learn" , I will 
recommend a language that is fairly easy to learn , has powerful library , easy to use 
libraries , well documented and its a language that will able to keep using even if his 
or her needs change, forever. For that only Python is the language that has been able to 
succeed and I think its adoption will continue to progress in educational institutions 
pretty much everywhere on the planet.
    Referring to the rest of your post I dont agree that we need to separate 
Data from Code, I think quite opossite that a kid needs to be taught why Code 
and Data are one and what that means in practice. I also don't agree that OO or 
functional programming or any other programming paradigm I am aware of are the 
future. They are simple solutions for simpler times. The coding community at 
large the way I see it is in denial hoping to apply simple recipes to solve 
complex problems. We need very complex solutions to very complex problems , we 
need tools that can interact with the user in many diffirent ways.
    Pharo is definitely showing the future, the close integration of IDE , 
language and environment. But thats is just the start, the next step is 
powerful tools that can deeply interact with code and solve automagically 
logical coding problems. Obviously all that has to be wrapped to an easy enough 
interface for the user even if the solutions is very complex.
    Fortunately this where the rest of the coding world is heading. For example 
iPython is one of the most popular python projects right and it offers a highly 
interactive environment for python coders that shares a lot of similarities 
with Pharo though the implementation is very different.
    So the future is no longer languages , is no longer IDEs , its not even 
environments but tools that are produced in these environments that can vastly 
automate coding and hide the increasing complexity of coding solutions. Maybe 
one day a child will be able to describe to a computer what kind of software he 
or she needs and the computer automatically generate the code for it. That day 
is not close enough but is where we are heading.


    On Sun, Sep 7, 2014 at 12:34 PM, Trygve Reenskaug
    <tryg...@ifi.uio.no <mailto:tryg...@ifi.uio.no>> wrote:

        I have for some time been pondering two problems. One is to
        identify the fourth R in *R*eading, w*R*iting, a*R*ithmetic,
        and p*R*ogramming. There are many contenders for the kids'
        first step. I believe the English government has chosen
        Phyton as a first language. Scratch has a certain popularity,
        there are many others. My concern is "what comes next"? I
        want the kid to gradually build a mental model of what
        computing is all about. Learn a little, do a little, lean
        more, do more, etc. up do old age. This goes much deeper than
        any programming language. It's a bit as learning to read.
        Personally, I "broke the reading code"at an early age. Since
        then, I have been learning more and more. What I read today
        would have been incomprehensible to me 75  years ago.  But my
        basic mental model of what reading is all about has remained
        unchanged. I have never had to unlearn anything.

        I suggest that true object orientation (not class
        orientation) can form the foundation for the human mental
        model of computing. Internalize it and live with it forever.
        -------------------------------------
        The other problem is to find a better example for DCI
        presentations. It should

         1.     Be executable and have a cool demo effect.
         2.     Its domain model should be obvious from the demo.
         3.     It should have very few and  very simple Data classes.
         4.     It should have a Context that is clearly and
            obviously separate from the Data.
         5.     It should scale to any number of Contexts (use cases)
            without changing the Data classes.

        -----------------------------------------
        /Last night I got an idea for an example: A waltzing couple.
        (See the attached for a picture and Wikipedia for a movie of
        the use case)./

        The program needs one simple class for a moveable shape and a
        DCI Context for each dance (waltz, foxtrot, tango, ... for
        two role, polonaise for more.)  The example will clearly
        demonstrate the wisdom in separating what the system IS from
        what the system DOES since the simple Shape class would be
        overloaded with instance methods for all dances.

        What do you think?

         --Trygve


Reply via email to