I do not get why
ConfigurationOfWoden
cannot handle all the rest.
We will fix that with JB.
Users should load a project in one click!
I do not get what is complex in that idea.
Stef
Le 15/3/15 17:57, Serge Stinckwich a écrit :
Hi Nicolas,
are you using a Pharo 4 or Moose 5.1 image ?
I just download Wooden in the last Moose 5.1 on my mac and works
perfectly when you run this:
Gofer new smalltalkhubUser: 'PharoExtras' project: 'NBOpenGL';
package: 'ConfigurationOfNBOpenGL'; load. ((Smalltalk at:
#ConfigurationOfNBOpenGL) project version: '3.0') load. Gofer new
smalltalkhubUser: 'Pharo' project: 'OSWindow'; package:
'ConfigurationOfOSWindow'; load. (Smalltalk at:
#ConfigurationOfOSWindow) loadBleedingEdge. Gofer new
smalltalkhubUser: 'ronsaldo' project: 'Woden'; package:
'ConfigurationOfWoden'; load. (Smalltalk at: #ConfigurationOfWoden)
loadBleedingEdge.
Regards,
On Sun, Mar 15, 2015 at 5:45 PM, Lusa Nicolas <nicolas.l...@usi.ch> wrote:
Hi,
I was working on a project with a old woden implementation which is working
just fine. But lately I tried to upload the latest version of woden and classes
of the package called woden-roassal went missing as well as in woden-core
package.
This happens also with a new clean woden image. The classes I am talking about
are (just some of the actual missing ones): RWViewWindow and WDApplication.
Those are the ones I noticed that are missing but most likely also some others
are.
Moreover the basic examples provided in woden do not work either.
Anyone knows what's going on?
Cheers,
Nicolas