Thanks, Peter. This will help for now.
But my real point is indeed that the name is wrong. Either TextModel should have configuration methods #beForCode and #beForText or there should be TextModel and a CodeModel (sub)class. And from what you say, the plain variant is not even provided in Spec. > On 27 Mar 2015, at 10:16, Peter Uhnák <i.uh...@gmail.com> wrote: > > Hi, > > try this > > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > TextModel new > isCodeCompletionAllowed: false; > menuHolder: []; > openWithSpec > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > > The second line disabled code completion, and the third disables right-click > menu. > > Disabling shortcuts may be a little more complex. From what I can tell the > underlying morph (PluggableTextMorph) has the text stored in > TextMorphForEditView, which has associated SmalltalkEditor. > For your needs you would need to change it to TextEditor, but I don't see any > easy way how to change it. > > If you will not be able to find a way, please open an issue (for Pharo5), > because I think this should be possible. > > Peter > > On Fri, Mar 27, 2015 at 9:48 AM, Sven Van Caekenberghe <s...@stfx.eu> wrote: > Hi, > > I have a question about Spec's TextModel. > How do you use it without the assumption that it contains code ? > I just want to show real text and not have a code menu or active coding > shortcuts. > It is probably me, but I can't find it. > > Thx, > > Sven >