> On 06 Oct 2015, at 15:23, Nicolai Hess <nicolaih...@web.de> wrote: > > > > 2015-10-06 13:46 GMT+02:00 Henrik Johansen <henrik.s.johan...@veloxit.no > <mailto:henrik.s.johan...@veloxit.no>>: > >> On 06 Oct 2015, at 1:33 , Nicolai Hess <nicolaih...@web.de >> <mailto:nicolaih...@web.de>> wrote: >> >> >> >> 2015-10-06 11:57 GMT+02:00 Werner Kassens <wkass...@libello.com >> <mailto:wkass...@libello.com>>: >> On 10/06/2015 09:09 AM, Nicolai Hess wrote: >> > Since Object has almost 500 methods whatever I will start typing >> Object/TClass/TBehavior/... will have a list of answers... >> >> I think this is difficult, even though this classes are big and you >> don't use most of the methods, >> >> >> Hi Nicolai, >> imagine that code-completion is a game and the computer wins, if the user >> mostly uses the first few proposals. perhaps one could program several >> different heuristics, that decide, what the user wants. depending on the >> user choices, the weights for these heuristics get updated accordingly and >> then the choices get sorted with those weights. this way the code-completion >> could adapt to the way each user works? >> >> >> Yes this would be nice, but it is not an easy task. >> >> werner >> >> > > I thought we already had something like that... > http://www.squeaksource.com/OCompletion/ > <http://www.squeaksource.com/OCompletion/> > > I can not load it in a recen pharo image. > Is it used in recent versions of squeak? > This is already in Pharo. It is merged into the one completion package.
Marcus