> On 06 Oct 2015, at 15:23, Nicolai Hess <nicolaih...@web.de> wrote:
> 
> 
> 
> 2015-10-06 13:46 GMT+02:00 Henrik Johansen <henrik.s.johan...@veloxit.no 
> <mailto:henrik.s.johan...@veloxit.no>>:
> 
>> On 06 Oct 2015, at 1:33 , Nicolai Hess <nicolaih...@web.de 
>> <mailto:nicolaih...@web.de>> wrote:
>> 
>> 
>> 
>> 2015-10-06 11:57 GMT+02:00 Werner Kassens <wkass...@libello.com 
>> <mailto:wkass...@libello.com>>:
>> On 10/06/2015 09:09 AM, Nicolai Hess wrote:
>>  > Since Object has almost 500 methods whatever I will start typing
>> Object/TClass/TBehavior/... will have a list of answers...
>> 
>> I think this is difficult, even though this classes are big and you
>> don't use most of the methods,
>> 
>> 
>> Hi Nicolai,
>> imagine that code-completion is a game and the computer wins, if the user 
>> mostly uses the first few proposals. perhaps one could program several 
>> different heuristics, that decide, what the user wants. depending on the 
>> user choices, the weights for these heuristics get updated accordingly and 
>> then the choices get sorted with those weights. this way the code-completion 
>> could adapt to the way each user works?
>> 
>> 
>> Yes this would be nice, but it is not an easy task.
>>  
>> werner
>> 
>> 
> 
> I thought we already had something like that...
> http://www.squeaksource.com/OCompletion/ 
> <http://www.squeaksource.com/OCompletion/>
> 
> I can not load it in a recen pharo image. 
> Is it used in recent versions of squeak?
> 
This is already in Pharo. It is merged into the one completion package.

        Marcus

Reply via email to