Yes, I have had that problem in the past. But I do not recall the last time I did. And I don't remember if any time that I had an unresponsive UI that it was due to an infinite loop as described here as opposed to some other CPU intensive and possibly memory increasing bug.

My example here is only for common infinite loop mistakes. Which are easy to do. Especially in languages in which you loop via your created and manually incremented index.

True many can do the same in explicit special situations. In your example of an attached debugger. But does anybody run Python with Pydb as default? I have never used Pydb. Any infinite loop I created means killing the interpreter. Or any other language?

Regardless it would be much less common elsewhere. And generally if available, much more awkward and inconvenient, and explicit. You have to be ready and prepared.

Pharo/Smalltalk it is a way of being. :)

Did Lisp when Lisp was the language and environment do such? Even if it did, I would guess that a modern Lisp such Clojure would still require attaching a debugger.

Thanks.

Jimmie

On 05/02/2016 08:36 AM, Peter Uhnák wrote:

    I can execute foreverTrue in a Playground and when nothing returns
    in an appropriate amount of time. I can stop the execution


Assuming the UI is responsive enough to receive the stop command… which (at least in my experience) is more often false than true.

In principle any environment that has a debugger attached to the execution (so launching from any modern IDE) should be able to do it. But of course the developer experience is somewhere completely different. Plus they won't ship it to production with the debugger attached. We would. :)

Peter

On Mon, May 2, 2016 at 2:36 PM, Jimmie Houchin <jlhouc...@gmail.com <mailto:jlhouc...@gmail.com>> wrote:

    While working on a project I made a mistake in some code. A common
    mistake in most languages, a less common one in Smalltalk or
    Pharo. Something similar to the below.

    foreverTrue
    | index end |

    [ index < end ] whileTrue: [
        "Do something clever.
          But forget to increment index."
    ].
    ^ returnSomething


    I can execute foreverTrue in a Playground and when nothing returns
    in an appropriate amount of time. I can stop the execution. Fix
    the bug. Try again. I lose nothing. All my data, all my image
    state is still there. I do not have to do anything special to
    execute foreverTrue again, but now successfully so.

    Because Pharo/Smalltalk is so much more than just a programming
    language, this is possible.

    Most languages I know you would have to kill the vm and start all
    over. I would have to do everything I had already done to get to
    the correct state in order to execute my method. I guess many
    static languages might catch the bug and not allow execution. But
    I have no experience there.

    I was just curious as to what other languages, environments might
    survive my mistake and allow me to gracefully correct and continue.

    I think this one of the big wins for Pharo/Smalltalk. We can
    sometimes mess up and recover gracefully.

    I think small things like this should possibly be collected in a
    document as to some reasons for Pharo.

    Thanks.

    Jimmie





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