On Tue, Dec 13, 2016 at 6:15 PM horrido <horrido.hobb...@gmail.com> wrote:

> Fellow Pharoers: What is the most exciting development in 2017 to look
> forward to? I'm asking for things to put into the end-of-year post in my
> "Make Smalltalk Great Again!" campaign. Thanks.
>

I would not call it "most exciting development" for anyone but is
definitely for me

Generally the plans for my project Ephestos for 2017 are

1) To create an Unreal API for Pharo
2) To create a Blender API for Pharo
3) To create a Supercollider API for Pharo

Unreal is the most powerful game/graphics engine.
Blender is the most powerful 3d editor.
Supercollider is the most powerful live coding music and audio synthesis
platform.

I have developed the foundation for all three , the only thing remaining
know is to wrap their APIs for Pharo.

So by end of 2017 Pharo will have received a massive boost to its 2d and 3d
graphics capabilities and
music and audio synthesis capabilities.

Supercollider part is not a high priority goal as the other two, but I
think I can squeeze it through.

Low priority goals and less exciting for me are

1) improvements to Nireas expanding its customisability, recreating the GUI
, improving the blue theme and offer multiple other themes too
2) a tool that unifies workspace, system browser and inspector under one
roof. I have not tested yet grafoscopio in detail, so it may form the basis
for this tool
3)  further contributions to Pharo By Example and possibly other books

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