Ah, looks like I didn’t read the topic correctly… I’d like to have styling for 
the class template, because it is a bit complicated to highlight variables.

Uko

> On 14 Dec 2016, at 12:44, Marcus Denker <marcus.den...@inria.fr> wrote:
> 
> There is a MetalinkIconStyler already.
> 
> But I think that it is better to have stylers for the users of metalinks, 
> e.g. there is a special
> styler for breakpoints.
> 
> I see the general styler more as a debug tool (it is off by default).
>       
>       Marcus
>> On 14 Dec 2016, at 05:10, Yuriy Tymchuk <yuriy.tymc...@me.com> wrote:
>> 
>> By the way, we need to add a rubric highlighting to the classes somehow :).
>> 
>> Uko
>> 
>> 
>> 
>>> On 12 Dec 2016, at 13:36, Marcus Denker <marcus.den...@inria.fr> wrote:
>>> 
>>> Hello,
>>> 
>>> Not yet. It should be easy to add if we find a good API for it…
>>> 
>>> I will work on it this week (I have blocked some time for RF related 
>>> hacking).
>>> 
>>> e.g I think we have to extend the syntax for reifications to use classes.
>>> 
>>> something like:
>>> 
>>> arguments: {RFTempReification named: #trachelCanvas};
>>> 
>>> The current symbols then would be the same as using
>>> 
>>> RFReification named: #object
>>> 
>>> But subclasses can be used directly and parametrized.
>>> 
>>>     Marcus
>>> 
>>>> On 5 Dec 2016, at 20:42, Peter Uhnak <i.uh...@gmail.com> wrote:
>>>> 
>>>> Hi,
>>>> 
>>>> what is the best way to access variables from within a metalink?
>>>> 
>>>> for example I have a message send `surface clear` and I want to change it 
>>>> to `surface clear: trachelCanvas color`.
>>>> 
>>>> I can use #instVarNamed:
>>>> 
>>>> ```
>>>> MetaLink new
>>>>    metaObject: [ :object |
>>>>            (object instVarNamed: #surface) clear: (object instVarNamed: 
>>>> #trachelCanvas) color.
>>>>    ];
>>>>    selector: #value:;
>>>>    arguments: #(object);
>>>>    control: #instead.
>>>> ```
>>>> 
>>>> but the above isn't exactly nice, plus it wouldn't work with temporary 
>>>> variables.
>>>> 
>>>> Thanks,
>>>> Peter
>>>> 
>>> 
>>> 
>> 
>> 
> 
> 


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