On Fri, Jun 4, 2010 at 9:42 AM, Stani <[email protected]> wrote: > On Mon, May 31, 2010 at 10:21 PM, Robin Mills <[email protected]> wrote: >> Folks >> >> I've looked at PackageMaker and it can easily build an installer with >> options (which is what I thought). You step through a bunch of screens and >> everything is installed. >> >> http://clanmills.com/files/Phatch-2010531-rmills.dmg (don't give this to >> anybody - it's not ready for distribution). I built all the libraries and >> applications in March - so I don't think there's much left to do here. > I noticed it is based on an old revision of Phatch. For example it > still shows a splash screen. Could you build it again with the latest > trunk? > >> However I'm still very confused: >> a) I put dcraw (and the other applications) into >> /Applications/Phatch.app/bin - however I don't think that's where they are >> to live. > No they should be in: > '/Applications/Phatch.app/Contents/Resources/bin' > > We can discuss what would be the best place. It needs to be somewhere in > /Applications/Phatch.app/* > > Please tell me if you would prefer another place as I have to adapt > that in the core/context.py > > You should be able to find all context paths by: > exec /Applications/Phatch.app/Contents/MacOS/Phatch --context > context.txt > > (see attachment) > >> - I haven't included the libraries yet - however that's a detail to be fixed. > They need to be in the same bin folder. > >> b) What is to be done with Blender? > It is also included in: > '/Applications/Phatch.app/Contents/Resources/bin/blender' > > Just like ImageMagick should be in: > '/Applications/Phatch.app/Contents/Resources/bin/imagemagick' > > Note that to reduce file size we strip some unnecessary files on > Windows. The same should happen for Mac, see phatch/setup/windows: > > clean_blender.bat > clean_imagemagick.bat > > (license files may not be removed) >> c) There's something weird about PIL. I'm totally lost about this. > I see you were using PIL 1.1.6 with py 2.5 How do you notice PIL is weird. > >> d) We could have: >> - PhachLite.dmg (application only) with drag'n'drop installer (about 25mb) >> - Phatch.dmg (with a package installer) All possible options and >> third-party applications (could be 150mb - maczip.dmg in 185mb) > I prefer now to leave the lite version away and to see everything to > work together. > >> e) Graphics. Everybody has very strong opinions about this. I'll package >> whatever graphics are provided. > Sure. I prefer first to fix critical bugs for Phatch before working on > this one. ATM the bug list for Phatch 0.2.8 is very long -:( > >> I'm also rather concerned about testing. I think I've got to find somebody >> to work with me and test the builds. So I create the build/package/install, >> and somebody runs tests on it. > Do you mean an user tester or a developer tester?
Sheila and I can do some testing of the installer on a mac. > > Could you copy the texts from the Windows installer (see screenshot > B05_...) instead of using the filenames? Also tiffcp and tiffinfo > should be bundled as ' Tiff compression: ...' > > Best regards, > > Stani > > _______________________________________________ > Mailing list: https://launchpad.net/~phatch-dev > Post to : [email protected] > Unsubscribe : https://launchpad.net/~phatch-dev > More help : https://help.launchpad.net/ListHelp > > -- Carl K _______________________________________________ Mailing list: https://launchpad.net/~phatch-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~phatch-dev More help : https://help.launchpad.net/ListHelp

