Edit report at https://bugs.php.net/bug.php?id=50029&edit=1
ID: 50029
Comment by: karsten at typo3 dot org
Reported by: marc dot gray at gmail dot com
Summary: Weird invoke issue on class as property
Status: Analyzed
Type: Feature/Change Request
Package: Class/Object related
Operating System: Ubuntu 9.04
PHP Version: 5.3.0
Block user comment: N
Private report: N
New Comment:
I would go for simple rules to solve this. When having a class and calling
$this->prop() PHP should
* use __invoke on $this->prop if there is no method prop() in the class
* if there is an actual method, the method takes precedence
In the latter one can still use $this->prop->__invoke(), but should probably
rather clean up the code. :)
Previous Comments:
------------------------------------------------------------------------
[2011-08-24 18:49:06] marc dot gray at gmail dot com
I've been thinking about this since the same issue appears to exist with
assigning a closure to a static
variable too (tested in 5.3.5, 5.3.8 & 5.4alpha3.
//----------------------------------
// Create a very basic static class
class closureProperty {
static public $myClosure;
}
// Assign a closure to a class property
closureProperty::$myClosure = function() { echo('Hi'); };
// Fatal error: Function name must be a string
closureProperty::$myClosure();
// Works as expected
$safeCopy = closureProperty::$myClosure;
$safeCopy();
//----------------------------------
I can understand why it happens with dynamic properties, apparently you can
have a variable and function named
identically? I admit I've never tried.
I would propose making identically named variables and functions as deprecated
(does anyone who's any good
actually do that? Talk about poor readability...) and implement a collision
warning in the mean time. I would
also suggest this makes less sense in a static case (due to $ variable prefix)
than it did in a dynamic case,
and should be changed.
If nothing else, some discussion on the matter would be lovely.
Thoughts?
------------------------------------------------------------------------
[2011-02-07 22:36:54] dhaarbrink at gmail dot com
@bkarwin: The control would be passed to __call(), since there is no way to
disambiguate. __call() would then be responsible for deciding what to do.
I have to agree with Matthew, it's a huge WTF. It just doesn't work as it
should (that's beyond what is expected).
------------------------------------------------------------------------
[2010-04-07 20:22:38] [email protected]
How would Matthew's suggestion work if a magic __call() method is present?
class b {
private $x;
public function __call($method, $args) { echo "Called\n"; }
function __construct() {
$this->x = new a();
$this->x();
}
}
Should this execute $this->__call("x") and output "Called" or should it execute
$this->x->__invoke() and output "Invoked"?
------------------------------------------------------------------------
[2010-04-07 14:52:19] ballouc at gmail dot com
I'm in agreement with the Matt's last suggestion. I believe that errors should
only be raised in the event of a collision. The current implementation of the
__invoke method, IMO, would not perform as a third party developer would have
anticipated. My personal choice would be to throw an E_WARNING for collisions
as I have seen ~E_NOTICE far too often.
Personally, I believe that an __invoke collision occurring would be more
indicative of a developer error than intentional. If this is not the case, and
you find many people readily anticipate having both foo() and __invoke called
in succession, this would need to be discussed further as that is also a viable
option.
------------------------------------------------------------------------
[2010-04-07 13:41:14] [email protected]
I can understand wanting to ensure that collisions between existing methods and
invokable properties don't occur, but when there aren't any collisions, it
doesn't make sense.
I'd argue that the following behavior should be implemented:
* If no matching method exists, simply allow invoking.
* If a matching method exists, call the method, and raise either an E_NOTICE or
E_WARNING indicating the collision.
Right now, it's a fairly big WTF moment -- you expect it to work, and instead
get an E_FATAL. Copying to a temporary variable is code clutter, particularly
when you know the object is invokable.
------------------------------------------------------------------------
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