Yes, Steph is right, the set of libraries used on the snaps machine is ~70MB
(uncompressed) and I don't think it's practical to update win32build.zip to
include them all. And this 70 MB does not include files needed for building
ext/infromix, ext/interbase and sapi/pi3web.

Edin

----- Original Message -----
From: "Steph" <[EMAIL PROTECTED]>
To: "Christoph Grottolo" <[EMAIL PROTECTED]>; "Michael Sisolak"
<[EMAIL PROTECTED]>
Cc: "PHP DEV" <[EMAIL PROTECTED]>
Sent: Tuesday, January 07, 2003 8:44 PM
Subject: Re: [PHP-DEV] What headers/libs does Win32 Snaps build use?


> There are a lot of them - that's likely to be the biggest issue.  Nearly
> 20 megs of libraries (and this from some months ago).
>
> This is really Edin's territory...
>
> ----- Original Message -----
> From: "Christoph Grottolo" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Tuesday, January 07, 2003 7:31 PM
> Subject: Re: [PHP-DEV] What headers/libs does Win32 Snaps build use?
>
>
> > > Basically what I'm talking about is updating win32build.zip so that
> it
> > > has all the current libraries that are really used to do a PHP build
> > > on Win32.  Is there a practical or licensing reason why that
> couldn't
> > > be done?  Would it be a lot more work than just packaging up a few
> > > directories on the snaps machine?
> > >
> > > Michael Sisolak
> >
> > +1 on this - if my vote counts
> >
> > Christoph
> >
> >
> >
> > --
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> >
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