class FOO
{
function Fred()
{
echo "Fred in FOO";
}
}
class BAR
{
function Fred()
{
echo "Fred in BAR";
}
}
class BAZFactory
{
function BAZFactory()
{
}
function getInstance( $type )
{
if( $type == 1 )
{
return new FOO();
}
else
if( $type == 2 )
{
return new BAR();
}
else
{
return null;
}
}
}
// Factory load cost.
$factory = new BAZFactory();
$obj = $factory->getInstance( 1 );
// 1 level of indirection, if used often it more than pays
// for the factory load cost.
$obj->Fred();
Cheers,
Rob.
On Thu, 2003-09-25 at 04:25, jsWalter wrote:
>
> "Martin Towell" <[EMAIL PROTECTED]> wrote in message
> news:[EMAIL PROTECTED]
>
> > What about something like this?
>
> <snip>
>
> I've been playing with that same approach this evening.
>
> But I guess I was hoping for a more direct, 1 level of inderection instead
> of 2.
>
> But, by making a "base" method in the main class, and it knowing about the
> second level of indirection, that sort-of solves the issue.
>
> Thanks for your time and thoughts.
>
> It help clarify my thinking and approach, and just showed me that I wasn't
> to far off the path, as it were.
>
> Walter
>
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