Lionel wrote: > Hi every body ! > > I'm a piccolo fan for a few years. I have only coded a couple of > projects with this framework but it really rocks. I'm glad piccolo2D > is taking over ! > > I'm facing a little issue ... maybe a bug ? ... concerning PScrollPane > and the rendering quality during interaction. > If you move the canvas around by just clicking on it (regular > PPanEventHandler) then the rendering quality changes as the user is > interacting... the final "high quality" rendering is properly set when > the interaction stops. > > This behaviour does not happen with the scroll pane when the user > interacts with the scroll bars... Can anyone point me in a direction > where I could solve this ? > > If there are some modifications to be done to piccolo itself, I can > try to do it and post my work back... (if I manage to do it > properly ! :o) > > Thanx in advance for your tips !
There is a method setInteracting(boolean) on PComponent http://www.piccolo2d.org/doc/piccolo2d.java/release-1.2.1/apidocs/edu/umd/cs/piccolo/PComponent.html#setInteracting(boolean) Somewhere in PScrollPane we need to add calls to set interacting to true on scrollbar mouse down and to set interacting to false on mouse up. Could you create a new issue at http://code.google.com/p/piccolo2d/issues/list for this? Thanks, michael --~--~---------~--~----~------------~-------~--~----~ Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en -~----------~----~----~----~------~----~------~--~---