Hi Jan, Am 07.11.2009 um 18:24 schrieb Jan Kotek:
> I wrote PSVGNode, it renders SVG image into Piccolo canvas. Works > pretty much as PImage. > > - I found Batik very heavyweight, so I used SVG Salamander, it have > only 300kb dependecy > - SVG Salamader already handles caching > - support for resize, rotation, tranformations etc. > - can be greatly extended via SVGUniverse > > More details and sources at http://kotek.net/blog/piccolo_and_svg > > Please integrate this to PiccoloX jar. Feel free to use any licence > you need. Thanks a lot for the code, have more choice which SVG lib to integrate is a great thing. But I think adding an external dependency how small it may be is not an option. I think we should rather put together your example and the batik example from http://code.google.com/p/piccolo2d/wiki/SvgSupport and feature it in a prominent place - both the website and documentation. Even more so as such wrappers are usually a single class of moderate size and have no source dependency to the p2d core and vice versa. I will vote to add such doc references in release 1.3. M --~--~---------~--~----~------------~-------~--~----~ Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en -~----------~----~----~----~------~----~------~--~---