Comment #28 on issue 126 by mr0...@mro.name: Update SWT dependency version http://code.google.com/p/piccolo2d/issues/detail?id=126
Hm, from a purely personal standpoint I'd favour 1) as it works on my machine - but that cannot be the argument. I'd go so far, that I'd rather not be bothered with swt at all - can we head for 2) and build swt only with a certain profile? Adding a mvn launcher script? Plus explaining in detail what the cocoa 3.5.1 install is about? Or just remove swt from the complete build and make a standalone side project (inside p2d)? The "main" build of p2d (as of today: complete including swt) has to succeed on a clean slate svn checkout without any other requirements. -- You received this message because you are listed in the owner or CC fields of this issue, or because you starred this issue. You may adjust your issue notification preferences at: http://code.google.com/hosting/settings --~--~---------~--~----~------------~-------~--~----~ Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en -~----------~----~----~----~------~----~------~--~---