Sam Reid <re...@colorado.edu> wrote: > I don't recall all the issues regarding direct vs buffered: were there > problems knowing when the buffered image should be repainted, or do we > have the same problem when it comes to direct rendering? > > Here's the ticket about the fuzziness problem (perhaps this is what > you called "fidelity"?): > http://code.google.com/p/piccolo2d/issues/detail?id=83 > > I saw this thread, but I'm not sure any of it is directly related to > the question at hand: > http://www.mail-archive.com/piccolo2d-dev@googlegroups.com/msg00200.html > > My recommendation is to make "direct" the default. > > What about using a Piccolo container to perform the buffering instead > of making it a PSwing specific feature, something like: > > addChild(new PNodeCache(new PSwing(mySwingComponent)));
There is a PNodeCache in extras already, would that class work for this use case? michael -- Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en