Hi Alex I see....I seemed to get "^[" returned by -> but then got the PL prompt ":" with the differentiating 5 and 6 bits after that. I did wonder about the differences but wasn't sure what to do with them. Thank you for showing how. Best Regards Dean
On 12 January 2017 at 16:07, Mike Pechkin <[email protected]> wrote: > this out how i handle keys in 2048 game: > https://bitbucket.org/mihailp/tankfeeder/src/ > 2f70061e8923fe1ac1af1bc7bce57e80fd664ba8/2048.l?at=default& > fileviewer=file-view-default > <https://bitbucket.org/mihailp/tankfeeder/src/2f70061e8923fe1ac1af1bc7bce57e80fd664ba8/2048l?at=default&fileviewer=file-view-default> > > > On Thu, Jan 12, 2017 at 5:25 PM, dean <[email protected]> wrote: > >> >> ---------- Forwarded message ---------- >> From: dean <[email protected]> >> Date: 5 January 2017 at 15:55 >> Subject: differentiate between pg_up vs pg_down keys and delete vs >> backspace keys >> To: [email protected] >> >> >> So far I've been doing (setq Key_you_want <whatever_you_get_from (key)>) >> and this has worked well but on the BSDs pgup/pgdown give the same code. >> What do I need to do in picolisp to differentiate between the two. >> BTW I've seen term.l but just want to use the keys...not their intended >> action. >> Happy New Year >> Dean >> >> >
