On Fri, Mar 03, 2017 at 01:39:25PM +0100, Joh-Tob Schäg wrote:
> I haven't figured out how to do it yet, but I think, in this case, a
> 'recursive' solution that renders as points are created would use a lot
> less resources, assuming that processed replacement rules are garbage
> collected as the stack unwinds and elements are traversed over.
> 
> ​This sound like a case for 'co ​

Makes sense probably.

♪♫ Alex
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