On Sun 12 Apr 2026 at 12:30, Alexander Burger <[email protected]> wrote:
> On Sun, Apr 12, 2026 at 12:12:28PM +0200, Tomas Hlavaty wrote:
>> On Sun 12 Apr 2026 at 11:51, Alexander Burger <[email protected]> 
>> wrote:
>> > just duplicated to account for the third dimension.
>> 
>> so there is one bresenham in x direction and one bresenham in z
>> direction?
>
> Right.

Hmm, I do not see how this can compute correct z values.

I think I found the name of the algorithm I used: Mid Point Line Drawing
Algorithm.  It draws a bit different shapes than Bresenham, but is much
simpler to implement.

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