Protable code should cast to EGL native types always before passing
variables to functions taking a native parameter.

Signed-off-by: Pauli Nieminen <[email protected]>
---
 tests/egl/egl-util.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/tests/egl/egl-util.c b/tests/egl/egl-util.c
index 41fc31f..639515e 100644
--- a/tests/egl/egl-util.c
+++ b/tests/egl/egl-util.c
@@ -179,7 +179,7 @@ egl_util_run(const struct egl_test *test, int argc, char 
*argv[])
        }
 
 
-       state.egl_dpy = eglGetDisplay(state.dpy);
+       state.egl_dpy = eglGetDisplay((EGLNativeDisplayType)state.dpy);
        if (state.egl_dpy == EGL_NO_DISPLAY) {
                fprintf(stderr, "eglGetDisplay() failed\n");
                piglit_report_result(PIGLIT_FAIL);
-- 
1.7.5.4

_______________________________________________
Piglit mailing list
[email protected]
http://lists.freedesktop.org/mailman/listinfo/piglit

Reply via email to