From: Ian Romanick <ian.d.roman...@intel.com> The spec doesn't forbid indirect rendering with OpenGL ES 2.0. There's no protocol defined, so it seems impossible that this could ever work.
NVIDIA's closed-source driver fails this test. An indirect-rendering ES2 context is created. I have not verified whether this context is actually usable, or it is garbage. AMD's closed-source driver has not been tested. Signed-off-by: Ian Romanick <ian.d.roman...@intel.com> Cc: James Jones <jajo...@nvidia.com> --- tests/all.tests | 4 + .../spec/glx_arb_create_context/CMakeLists.gl.txt | 1 + .../glx_arb_create_context/indirect-es2-profile.c | 75 ++++++++++++++++++++ 3 files changed, 80 insertions(+), 0 deletions(-) create mode 100644 tests/spec/glx_arb_create_context/indirect-es2-profile.c diff --git a/tests/all.tests b/tests/all.tests index 923e278..1c158e7 100644 --- a/tests/all.tests +++ b/tests/all.tests @@ -690,6 +690,10 @@ create_context_profile['3.2 core profile required'] = PlainExecTest(['glx-create create_context_profile['invalid profile'] = PlainExecTest(['glx-create-context-invalid-profile']) create_context_profile['pre-GL3 profile'] = PlainExecTest(['glx-create-context-pre-GL3-profile']) +create_context_es2_profile = Group(); +glx['GLX_EXT_create_context_es2_profile'] = create_context_es2_profile +create_context_es2_profile['indirect rendering ES2 profile'] = PlainExecTest(['glx-create-context-indirect-es2-profile']) + texturing = Group() add_concurrent_test(texturing, '1-1-linear-texture') add_plain_test(texturing, 'array-texture') diff --git a/tests/spec/glx_arb_create_context/CMakeLists.gl.txt b/tests/spec/glx_arb_create_context/CMakeLists.gl.txt index 5b78843..e64f410 100644 --- a/tests/spec/glx_arb_create_context/CMakeLists.gl.txt +++ b/tests/spec/glx_arb_create_context/CMakeLists.gl.txt @@ -25,6 +25,7 @@ IF(BUILD_GLX_TESTS) piglit_add_executable (glx-create-context-core-profile core-profile.c common.c) piglit_add_executable (glx-create-context-default-major-version default-major-version.c common.c) piglit_add_executable (glx-create-context-default-minor-version default-minor-version.c common.c) + piglit_add_executable (glx-create-context-indirect-es2-profile indirect-es2-profile.c common.c) piglit_add_executable (glx-create-context-invalid-attribute invalid-attribute.c common.c) piglit_add_executable (glx-create-context-invalid-flag invalid-flag.c common.c) piglit_add_executable (glx-create-context-invalid-flag-forward-compatible invalid-flag-forward-compatible.c common.c) diff --git a/tests/spec/glx_arb_create_context/indirect-es2-profile.c b/tests/spec/glx_arb_create_context/indirect-es2-profile.c new file mode 100644 index 0000000..bdfbdad --- /dev/null +++ b/tests/spec/glx_arb_create_context/indirect-es2-profile.c @@ -0,0 +1,75 @@ +/* Copyright © 2012 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ +#include "piglit-util.h" +#include "piglit-glx-util.h" +#include "common.h" + +int main(int argc, char **argv) +{ + static const int attribs[] = { + GLX_CONTEXT_MAJOR_VERSION_ARB, + 2, + GLX_CONTEXT_MINOR_VERSION_ARB, + 0, + GLX_CONTEXT_PROFILE_MASK_ARB, + GLX_CONTEXT_ES2_PROFILE_BIT_EXT, + None + }; + + bool pass = true; + GLXContext ctx; + + GLX_ARB_create_context_setup(); + piglit_require_glx_extension(dpy, "GLX_ARB_create_context_profile"); + piglit_require_glx_extension(dpy, "GLX_EXT_create_context_es2_profile"); + + /* The GLX_EXT_create_context_es2_profile doesn't say anything about + * indirect-rendering contexts for ES2. However, there is no protocol + * defined, so it seems impossible that this could ever work. + */ + ctx = glXCreateContextAttribsARB(dpy, fbconfig, NULL, False, attribs); + XSync(dpy, 0); + + if (ctx != NULL) { + glXDestroyContext(dpy, ctx); + + fprintf(stderr, + "Indirect rendering OpenGL ES 2.0 context was " + "created, but it should\nhave failed.\n"); + pass = false; + } else { + /* The GLX_ARB_create_context_profile spec says: + * + * "* If <config> does not support compatible OpenGL + * contexts providing the requested API major and minor + * version, forward-compatible flag, and debug context + * flag, GLXBadFBConfig is generated." + */ + if (!validate_glx_error_code(Success, GLXBadFBConfig)) + pass = false; + } + + GLX_ARB_create_context_teardown(); + + piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); + return 0; +} -- 1.7.6.5 _______________________________________________ Piglit mailing list Piglit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/piglit