From: Ian Romanick <ian.d.roman...@intel.com>

The spec doesn't forbid indirect rendering with OpenGL ES 2.0.
There's no protocol defined, so it seems impossible that this could
ever work.

NVIDIA's closed-source driver fails this test.  An indirect-rendering
ES2 context is created.  I have not verified whether this context is
actually usable, or it is garbage.

AMD's closed-source driver has not been tested.

Signed-off-by: Ian Romanick <ian.d.roman...@intel.com>
Cc: James Jones <jajo...@nvidia.com>
---
 tests/all.tests                                    |    4 +
 .../spec/glx_arb_create_context/CMakeLists.gl.txt  |    1 +
 .../glx_arb_create_context/indirect-es2-profile.c  |   75 ++++++++++++++++++++
 3 files changed, 80 insertions(+), 0 deletions(-)
 create mode 100644 tests/spec/glx_arb_create_context/indirect-es2-profile.c

diff --git a/tests/all.tests b/tests/all.tests
index 923e278..1c158e7 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -690,6 +690,10 @@ create_context_profile['3.2 core profile required'] = 
PlainExecTest(['glx-create
 create_context_profile['invalid profile'] = 
PlainExecTest(['glx-create-context-invalid-profile'])
 create_context_profile['pre-GL3 profile'] = 
PlainExecTest(['glx-create-context-pre-GL3-profile'])
 
+create_context_es2_profile = Group();
+glx['GLX_EXT_create_context_es2_profile'] = create_context_es2_profile
+create_context_es2_profile['indirect rendering ES2 profile'] = 
PlainExecTest(['glx-create-context-indirect-es2-profile'])
+
 texturing = Group()
 add_concurrent_test(texturing, '1-1-linear-texture')
 add_plain_test(texturing, 'array-texture')
diff --git a/tests/spec/glx_arb_create_context/CMakeLists.gl.txt 
b/tests/spec/glx_arb_create_context/CMakeLists.gl.txt
index 5b78843..e64f410 100644
--- a/tests/spec/glx_arb_create_context/CMakeLists.gl.txt
+++ b/tests/spec/glx_arb_create_context/CMakeLists.gl.txt
@@ -25,6 +25,7 @@ IF(BUILD_GLX_TESTS)
        piglit_add_executable (glx-create-context-core-profile core-profile.c 
common.c)
        piglit_add_executable (glx-create-context-default-major-version 
default-major-version.c common.c)
        piglit_add_executable (glx-create-context-default-minor-version 
default-minor-version.c common.c)
+       piglit_add_executable (glx-create-context-indirect-es2-profile 
indirect-es2-profile.c common.c)
        piglit_add_executable (glx-create-context-invalid-attribute 
invalid-attribute.c common.c)
        piglit_add_executable (glx-create-context-invalid-flag invalid-flag.c 
common.c)
        piglit_add_executable 
(glx-create-context-invalid-flag-forward-compatible 
invalid-flag-forward-compatible.c common.c)
diff --git a/tests/spec/glx_arb_create_context/indirect-es2-profile.c 
b/tests/spec/glx_arb_create_context/indirect-es2-profile.c
new file mode 100644
index 0000000..bdfbdad
--- /dev/null
+++ b/tests/spec/glx_arb_create_context/indirect-es2-profile.c
@@ -0,0 +1,75 @@
+/* Copyright © 2012 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+#include "piglit-util.h"
+#include "piglit-glx-util.h"
+#include "common.h"
+
+int main(int argc, char **argv)
+{
+       static const int attribs[] = {
+               GLX_CONTEXT_MAJOR_VERSION_ARB,
+               2,
+               GLX_CONTEXT_MINOR_VERSION_ARB,
+               0,
+               GLX_CONTEXT_PROFILE_MASK_ARB,
+               GLX_CONTEXT_ES2_PROFILE_BIT_EXT,
+               None
+       };
+
+       bool pass = true;
+       GLXContext ctx;
+
+       GLX_ARB_create_context_setup();
+       piglit_require_glx_extension(dpy, "GLX_ARB_create_context_profile");
+       piglit_require_glx_extension(dpy, "GLX_EXT_create_context_es2_profile");
+
+       /* The GLX_EXT_create_context_es2_profile doesn't say anything about
+        * indirect-rendering contexts for ES2.  However, there is no protocol
+        * defined, so it seems impossible that this could ever work.
+        */
+       ctx = glXCreateContextAttribsARB(dpy, fbconfig, NULL, False, attribs);
+       XSync(dpy, 0);
+
+       if (ctx != NULL) {
+               glXDestroyContext(dpy, ctx);
+
+               fprintf(stderr,
+                       "Indirect rendering OpenGL ES 2.0 context was "
+                       "created, but it should\nhave failed.\n");
+               pass = false;
+       } else {
+               /* The GLX_ARB_create_context_profile spec says:
+                *
+                *     "* If <config> does not support compatible OpenGL
+                *        contexts providing the requested API major and minor
+                *        version, forward-compatible flag, and debug context
+                *        flag, GLXBadFBConfig is generated."
+                */
+               if (!validate_glx_error_code(Success, GLXBadFBConfig))
+                       pass = false;
+       }
+
+       GLX_ARB_create_context_teardown();
+
+       piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+       return 0;
+}
-- 
1.7.6.5

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