From: Ian Romanick <ian.d.roman...@intel.com>

This test passes on NVIDIA's closed-source driver (version 304.64 on
GTX 260).

This test fails on AMD's closed-source driver (Catalyst 12.6 on HD
3650).  Queries of GL_NUM_SAMPLE_COUNTS merrily write data even when
bufSize is zero.

v2: Add some comments describing the non-obvious test method.  Use a
fixed sentinal value instead of inverting a previous result.  Require
compat version 3.0.  Based on review comments from Eric Anholt.

Signed-off-by: Ian Romanick <ian.d.roman...@intel.com>
---
 tests/all.tests                                    |   1 +
 .../arb_internalformat_query/CMakeLists.gl.txt     |   1 +
 tests/spec/arb_internalformat_query/overrun.c      | 184 +++++++++++++++++++++
 3 files changed, 186 insertions(+)
 create mode 100644 tests/spec/arb_internalformat_query/overrun.c

diff --git a/tests/all.tests b/tests/all.tests
index 88e7de6..aca645a 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -2006,6 +2006,7 @@ add_single_param_test_set(arb_instanced_arrays, 
'instanced_arrays', 'vbo')
 arb_internalformat_query = Group()
 spec['ARB_internalformat_query'] = arb_internalformat_query
 arb_internalformat_query['misc. API error checks'] = 
concurrent_test('arb_internalformat_query-api-errors')
+arb_internalformat_query['buffer over-run checks'] = 
concurrent_test('arb_internalformat_query-overrun')
 
 arb_map_buffer_range = Group()
 spec['ARB_map_buffer_range'] = arb_map_buffer_range
diff --git a/tests/spec/arb_internalformat_query/CMakeLists.gl.txt 
b/tests/spec/arb_internalformat_query/CMakeLists.gl.txt
index d560502..c8b4dca 100644
--- a/tests/spec/arb_internalformat_query/CMakeLists.gl.txt
+++ b/tests/spec/arb_internalformat_query/CMakeLists.gl.txt
@@ -10,5 +10,6 @@ link_libraries (
 )
 
 piglit_add_executable (arb_internalformat_query-api-errors api-errors.c)
+piglit_add_executable (arb_internalformat_query-overrun overrun.c)
 
 # vim: ft=cmake:
diff --git a/tests/spec/arb_internalformat_query/overrun.c 
b/tests/spec/arb_internalformat_query/overrun.c
new file mode 100644
index 0000000..b9e5a5d
--- /dev/null
+++ b/tests/spec/arb_internalformat_query/overrun.c
@@ -0,0 +1,184 @@
+/*
+ * Copyright © 2012 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/**
+ * \file overrun.c
+ * Verify that queries don't over-run the size of the supplied buffer.
+ */
+
+#include "piglit-util-gl-common.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+       config.supports_gl_compat_version = 30;
+       config.window_visual = PIGLIT_GL_VISUAL_RGB;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+/* These are all the formats that are required to be color-renderable by the
+ * OpenGL 3.0 spec.
+ */
+static const GLenum valid_formats[] = {
+       GL_RGBA32F,
+       GL_RGBA32I,
+       GL_RGBA32UI,
+       GL_RGBA16,
+       GL_RGBA16F,
+       GL_RGBA16I,
+       GL_RGBA16UI,
+       GL_RGBA8,
+       GL_RGBA8I,
+       GL_RGBA8UI,
+       GL_SRGB8_ALPHA8,
+       GL_R11F_G11F_B10F,
+       GL_RG32F,
+       GL_RG32I,
+       GL_RG32UI,
+       GL_RG16,
+       GL_RG16F,
+       GL_RG16I,
+       GL_RG16UI,
+       GL_RG8,
+       GL_RG8I,
+       GL_RG8UI,
+       GL_R32F,
+       GL_R32I,
+       GL_R32UI,
+       GL_R16,
+       GL_R16F,
+       GL_R16I,
+       GL_R16UI,
+       GL_R8,
+       GL_R8I,
+       GL_R8UI,
+       GL_ALPHA8,
+};
+
+enum piglit_result
+piglit_display(void)
+{
+       return PIGLIT_FAIL;
+}
+
+static bool
+try(GLenum format)
+{
+       bool pass = true;
+       GLint num_sample_counts;
+       GLint *buffer;
+       GLint *buffer_copy;
+       size_t buffer_size_in_elements;
+       size_t buffer_size_in_bytes;
+       unsigned i;
+
+       glGetInternalformativ(GL_RENDERBUFFER,
+                             format,
+                             GL_NUM_SAMPLE_COUNTS,
+                             1, &num_sample_counts);
+       pass = piglit_check_gl_error(0)
+               && pass;
+
+       buffer_size_in_elements = num_sample_counts + 2;
+       buffer_size_in_bytes = buffer_size_in_elements * sizeof(GLint);
+       buffer = malloc(buffer_size_in_bytes);
+       buffer_copy = malloc(buffer_size_in_bytes);
+
+       /* Try GL_NUM_SAMPLE_COUNTS.
+        *
+        * It seems very unlikely that an implementation will support
+        * 0xDEADBEEF number sample counts.
+        */
+       buffer[0] = 0xDEADBEEF;
+       glGetInternalformativ(GL_RENDERBUFFER,
+                             format,
+                             GL_NUM_SAMPLE_COUNTS,
+                             0, buffer);
+       pass = piglit_check_gl_error(0)
+               && pass;
+
+       if (buffer[0] != ~num_sample_counts) {
+               pass = false;
+               fprintf(stderr,
+                       "pname = GL_NUM_SAMPLE_COUNTS, bufSize = 0 "
+                       "over-ran the buffer.\n");
+       }
+
+       /* Try GL_SAMPLES.
+        *
+        * Call it once with the full size buffer.  Smash the data in the
+        * buffer.  Call it again with a buffer size of 1.  Verify that all of
+        * the data after the first element is still the smashed data.
+        */
+       memset(buffer, 0x7e, buffer_size_in_bytes);
+
+       glGetInternalformativ(GL_RENDERBUFFER,
+                             format,
+                             GL_SAMPLES,
+                             buffer_size_in_elements,
+                             buffer);
+       pass = piglit_check_gl_error(0)
+               && pass;
+
+       for (i = 0; i < buffer_size_in_elements; i++) {
+               buffer[i] = ~buffer[i];
+               buffer_copy[i] = buffer[i];
+       }
+
+       glGetInternalformativ(GL_RENDERBUFFER,
+                             format,
+                             GL_SAMPLES,
+                             1,
+                             buffer);
+       pass = piglit_check_gl_error(0)
+               && pass;
+
+       for (i = 1; i < buffer_size_in_elements; i++) {
+               if (buffer[i] != buffer_copy[i]) {
+                       fprintf(stderr,
+                               "pname = GL_SAMPLES, bufSize = 1 "
+                               "over-ran the buffer at element %u.\n",
+                               i);
+                       pass = false;
+               }
+       }
+
+       free(buffer);
+       free(buffer_copy);
+       return pass;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+       bool pass = true;
+       unsigned i;
+
+       piglit_require_extension("GL_ARB_framebuffer_object");
+       piglit_require_extension("GL_ARB_internalformat_query");
+
+       for (i = 0; i < ARRAY_SIZE(valid_formats); i++) {
+               pass = try(valid_formats[i]) && pass;
+       }
+
+       piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
-- 
1.7.11.7

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