These patches seem to have fallen through the cracks last time I sent
them (2/14).  I'd appreciate some review.  Without these patches,
glslparsertest_gles2 doesn't work at all, since it parses the GLSL
version string incorrectly, refers to uninitialized data, and checks
for incorrect extensions.

[PATCH RESEND 1/3] glslparsertest: Fix parsing of GL_SHADING_LANGUAGE_VERSION 
in GLES.
[PATCH RESEND 2/3] glslparsertest: Don't require ES compatibility extensions 
when testing GLES.
[PATCH RESEND 3/3] glslparsertest: Avoid uninitialized vars in 
parse_glsl_version_number.
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