Commit f184de94 (shader_runner: Add lod_bias option to texparameter)
added support for testing the GL_TEXTURE_LOD_BIAS texture parameter to
shader_runner.  However, this feature is only available in desktop GL.
This caused compile errors with GLES.

This patch ifdefs the feature out when building the GLES version of
shader_runner.
---
 tests/shaders/shader_runner.c | 5 +++++
 1 file changed, 5 insertions(+)

diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c
index 002cf72..a2908a5 100644
--- a/tests/shaders/shader_runner.c
+++ b/tests/shaders/shader_runner.c
@@ -1578,10 +1578,15 @@ handle_texparameter(const char *line)
                line += strlen("mag ");
                strings = mag_filter_modes;
        } else if (string_match("lod_bias ", line)) {
+#ifdef PIGLIT_USE_OPENGL
                line += strlen("lod_bias ");
                glTexParameterf(target, GL_TEXTURE_LOD_BIAS,
                                strtod(line, NULL));
                return;
+#else
+               printf("lod_bias feature is only available in desktop GL\n");
+               piglit_report_result(PIGLIT_SKIP);
+#endif
        } else {
                fprintf(stderr, "unknown texture parameter in `%s'\n", line);
                piglit_report_result(PIGLIT_FAIL);
-- 
1.8.2

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