From: Ian Romanick <[email protected]>
Signed-off-by: Ian Romanick <[email protected]>
---
tests/spec/glsl-1.40/execution/glsl-fs-shadow2DRect.shader_test | 2 +-
tests/spec/glsl-1.40/execution/glsl-fs-shadow2DRectProj.shader_test | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/tests/spec/glsl-1.40/execution/glsl-fs-shadow2DRect.shader_test
b/tests/spec/glsl-1.40/execution/glsl-fs-shadow2DRect.shader_test
index 04b65f2..38bb7f4 100644
--- a/tests/spec/glsl-1.40/execution/glsl-fs-shadow2DRect.shader_test
+++ b/tests/spec/glsl-1.40/execution/glsl-fs-shadow2DRect.shader_test
@@ -9,7 +9,7 @@ out vec2 texcoords;
void main()
{
gl_Position = piglit_vertex;
- texcoords = texcoords = (piglit_vertex.xy + 1.0) / 2.0;
+ texcoords = (piglit_vertex.xy + 1.0) / 2.0;
}
[fragment shader]
diff --git
a/tests/spec/glsl-1.40/execution/glsl-fs-shadow2DRectProj.shader_test
b/tests/spec/glsl-1.40/execution/glsl-fs-shadow2DRectProj.shader_test
index 4caa913..c73790c 100644
--- a/tests/spec/glsl-1.40/execution/glsl-fs-shadow2DRectProj.shader_test
+++ b/tests/spec/glsl-1.40/execution/glsl-fs-shadow2DRectProj.shader_test
@@ -10,7 +10,7 @@ out vec2 texcoords;
void main()
{
gl_Position = piglit_vertex;
- texcoords = texcoords = (piglit_vertex.xy + 1.0) / 2.0;
+ texcoords = (piglit_vertex.xy + 1.0) / 2.0;
}
[fragment shader]
--
1.8.1.4
_______________________________________________
Piglit mailing list
[email protected]
http://lists.freedesktop.org/mailman/listinfo/piglit