I think this was a copy-and-paste leftover from the getactiveuniformname test. --- tests/spec/arb_uniform_buffer_object/referenced-by-shader.c | 2 -- 1 file changed, 2 deletions(-)
diff --git a/tests/spec/arb_uniform_buffer_object/referenced-by-shader.c b/tests/spec/arb_uniform_buffer_object/referenced-by-shader.c index 514fef4..2106826 100644 --- a/tests/spec/arb_uniform_buffer_object/referenced-by-shader.c +++ b/tests/spec/arb_uniform_buffer_object/referenced-by-shader.c @@ -58,7 +58,6 @@ piglit_init(int argc, char **argv) "uniform vsgs { float vg; };\n" "uniform vsfs { float vf; };\n" "uniform vsgsfs { float vgf; };\n" - "uniform float dddd;\n" "void main() {\n" " gl_Position = vec4(v + vg + vf + vgf);\n" "}\n"; @@ -80,7 +79,6 @@ piglit_init(int argc, char **argv) "uniform vsfs { float vf; };\n" "uniform gsfs { float gf; };\n" "uniform vsgsfs { float vgf; };\n" - "uniform float dddd;\n" "void main() {\n" " gl_FragColor = vec4(f + vf + gf + vgf);\n" "}\n"; -- 1.8.4.rc3 _______________________________________________ Piglit mailing list Piglit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/piglit