Jordan Justen <jordan.l.jus...@intel.com> writes: > git://people.freedesktop.org/~jljusten/piglit shader_runner-time-v1 > > I think shader_runner could be an easy way to develop > quick micro-benchmarks when working on performance. > > I found shader_runner only required a few tweaks to > be usable for this with depth clears. > > I'm not suggesting (at least in this series), that > we add any micro benchmark scripts to the tree. Rather > I would just like to make it possible to write such > scripts for shader_runner. > > The last patch in this series provides an example > usage, but I don't want that patch to be added to piglit.
I don't think we should add this to shader_runner. You spent more code putting this in shader_runner than it would have taken to just hack something up standalone, and shader_runner is already a frankenstein. I do most of my throwaway microbenchmarks in the mesa-demos repo.
pgpQPKzuk4E3L.pgp
Description: PGP signature
_______________________________________________ Piglit mailing list Piglit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/piglit