The new target supplied with textureView must be compatible with the original textures target. This tests valid and invalid combinations.
Tested on Nvidia Quadro 600, all tests pass. --- tests/all.tests | 1 + tests/spec/arb_texture_view/CMakeLists.gl.txt | 1 + tests/spec/arb_texture_view/targets.c | 234 ++++++++++++++++++++++++++ 3 files changed, 236 insertions(+) create mode 100644 tests/spec/arb_texture_view/targets.c diff --git a/tests/all.tests b/tests/all.tests index 4d089b4..83d53c6 100644 --- a/tests/all.tests +++ b/tests/all.tests @@ -1474,6 +1474,7 @@ spec['ARB_texture_view'] = arb_texture_view arb_texture_view['immutable_levels'] = concurrent_test('arb_texture_view-texture-immutable-levels') arb_texture_view['params'] = concurrent_test('arb_texture_view-params') arb_texture_view['formats'] = concurrent_test('arb_texture_view-formats') +arb_texture_view['targets'] = concurrent_test('arb_texture_view-targets') tdfx_texture_compression_fxt1 = Group() spec['3DFX_texture_compression_FXT1'] = tdfx_texture_compression_fxt1 diff --git a/tests/spec/arb_texture_view/CMakeLists.gl.txt b/tests/spec/arb_texture_view/CMakeLists.gl.txt index 44b6a64..193aff9 100644 --- a/tests/spec/arb_texture_view/CMakeLists.gl.txt +++ b/tests/spec/arb_texture_view/CMakeLists.gl.txt @@ -12,5 +12,6 @@ link_libraries( piglit_add_executable(arb_texture_view-texture-immutable-levels texture-immutable-levels.c) piglit_add_executable(arb_texture_view-params params.c) piglit_add_executable(arb_texture_view-formats formats.c common.c) +piglit_add_executable(arb_texture_view-targets targets.c common.c) # vim: ft=cmake: diff --git a/tests/spec/arb_texture_view/targets.c b/tests/spec/arb_texture_view/targets.c new file mode 100644 index 0000000..2c2e5c5 --- /dev/null +++ b/tests/spec/arb_texture_view/targets.c @@ -0,0 +1,234 @@ +/* + * Copyright © 2013 LunarG, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Author: Jon Ashburn <j...@lunarg.com> + */ + +/** + * \file + * This (arb_texture_view-targets) tests valid and invalid new TextureView + * targets based on the original textures target. + * + * Section 8.18 (Texture Views) of OpenGL 4.3 Core says: + * "The new texture’s target must be compatible with the target of + * origtexture, as defined by table 8.20." + * + */ + +#include "piglit-util-gl-common.h" +#include "common.h" + +PIGLIT_GL_TEST_CONFIG_BEGIN + + config.supports_gl_compat_version = 12; + config.supports_gl_core_version = 31; + + config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE; + +PIGLIT_GL_TEST_CONFIG_END + +static const char *TestName = "arb_texture_view-targets"; + +/** + * Iterate through array of texture targets and check if call to TextureView + * causes the gl error "err" + */ +static bool +check_target_array(const GLenum err, const unsigned int numTargets, + const GLenum *targetArray, const GLenum format, + const GLuint tex, const GLuint levels) +{ + unsigned int i; + bool pass = true; + + for (i = 0; i < numTargets; i++) { + GLenum target; + GLuint newTex, layers=1; + target = targetArray[i]; + if (target == 0) + continue; + glGenTextures(1, &newTex); + if (target== GL_TEXTURE_CUBE_MAP) + layers = 6; + else if (target == GL_TEXTURE_CUBE_MAP_ARRAY) + layers = 12; + + glTextureView(newTex, target, tex, format, 0, levels, 0, + layers); + glDeleteTextures(1, &newTex); + if (!piglit_check_gl_error(err)) { + pass = false; + break; + } + } + return pass; +} + +/** + * Do error-check tests for texture targets + */ +static bool +test_target_errors(GLenum target) +{ + GLint width = 64, height = 14, depth = 8; + const GLsizei levels = 1; + GLuint tex; + enum piglit_result pass = true; + GLenum legalTargets[4]; + unsigned int numTargets; + GLenum illegalTargets[] = { + /* skip multisample */ + GL_TEXTURE_1D, + GL_TEXTURE_2D, + GL_TEXTURE_3D, + GL_TEXTURE_CUBE_MAP, + GL_TEXTURE_RECTANGLE, + GL_TEXTURE_1D_ARRAY, + GL_TEXTURE_2D_ARRAY, + GL_TEXTURE_CUBE_MAP_ARRAY, + }; + + glGenTextures(1, &tex); /* orig tex */ + glBindTexture(target, tex); + + switch (target) { + case GL_TEXTURE_1D: + glTexStorage1D(target, levels, GL_RGBA8, width); + numTargets = 2; + update_valid_arrays(legalTargets, illegalTargets, + ARRAY_SIZE(illegalTargets), + GL_TEXTURE_1D, GL_TEXTURE_1D_ARRAY, 0); + break; + case GL_TEXTURE_1D_ARRAY: + glTexStorage2D(target, levels, GL_RGBA8, width, height); + numTargets = update_valid_arrays(legalTargets, illegalTargets, + ARRAY_SIZE(illegalTargets), + GL_TEXTURE_1D, GL_TEXTURE_1D_ARRAY, 0); + break; + case GL_TEXTURE_2D: + glTexStorage2D(target, levels, GL_RGBA8, width, height); + numTargets = update_valid_arrays(legalTargets, illegalTargets, + ARRAY_SIZE(illegalTargets), + GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY, 0); + break; + case GL_TEXTURE_RECTANGLE: + glTexStorage2D(target, levels, GL_RGBA8, width, height); + numTargets = update_valid_arrays(legalTargets, illegalTargets, + ARRAY_SIZE(illegalTargets), + GL_TEXTURE_RECTANGLE, 0); + break; + case GL_TEXTURE_CUBE_MAP: + width = height; + glTexStorage2D(target, levels, GL_RGBA8, width, height); + numTargets = update_valid_arrays(legalTargets, illegalTargets, + ARRAY_SIZE(illegalTargets), + GL_TEXTURE_CUBE_MAP, GL_TEXTURE_2D, + GL_TEXTURE_2D_ARRAY, + GL_TEXTURE_CUBE_MAP_ARRAY, 0); + break; + case GL_TEXTURE_3D: + glTexStorage3D(target, levels, GL_RGBA8, width, height, depth); + numTargets = update_valid_arrays(legalTargets, illegalTargets, + ARRAY_SIZE(illegalTargets), + GL_TEXTURE_3D, 0); + break; + case GL_TEXTURE_CUBE_MAP_ARRAY: + case GL_TEXTURE_2D_ARRAY: + height = width; + glTexStorage3D(target, levels, GL_RGBA8, width, height, depth*6); + numTargets = update_valid_arrays(legalTargets, illegalTargets, + ARRAY_SIZE(illegalTargets), + GL_TEXTURE_CUBE_MAP, GL_TEXTURE_2D, + GL_TEXTURE_2D_ARRAY, + GL_TEXTURE_CUBE_MAP_ARRAY, 0); + break; + default: + assert(0); + break; + } + + if (!piglit_check_gl_error(GL_NO_ERROR)) { + printf("%s Found gl errors prior to testing glTextureView\n", + TestName); + pass = false; + goto err_out; + } + + /* ensure TextureView of legal targets works without gl errors */ + pass = pass && check_target_array(GL_NO_ERROR, numTargets, legalTargets, + GL_RG16, tex, levels); + /* ensure TextureView of illegal targets returns an error */ + pass = pass && check_target_array(GL_INVALID_OPERATION, + ARRAY_SIZE(illegalTargets), + illegalTargets, + GL_RG16, tex, levels); +err_out: + glDeleteTextures(1, &tex); + + return pass; +} + +enum piglit_result +piglit_display(void) +{ + return PIGLIT_FAIL; +} + +#define X(f, desc) \ + do { \ + const bool subtest_pass = (f); \ + piglit_report_subtest_result(subtest_pass \ + ? PIGLIT_PASS : PIGLIT_FAIL, \ + (desc)); \ + pass = pass && subtest_pass; \ + } while (0) + +void +piglit_init(int argc, char **argv) +{ + bool pass = true; + + piglit_require_extension("GL_ARB_texture_storage"); + piglit_require_extension("GL_ARB_texture_view"); + piglit_require_extension("GL_ARB_texture_cube_map_array"); + piglit_require_extension("GL_EXT_texture_array"); + piglit_require_extension("GL_ARB_texture_rectangle"); + if (piglit_get_gl_version() < 31) + piglit_require_extension("GL_ARB_texture_cube_map"); + + X(test_target_errors(GL_TEXTURE_1D), "1D tex target validity"); + X(test_target_errors(GL_TEXTURE_2D), "2D tex target validity"); + X(test_target_errors(GL_TEXTURE_3D), "3D tex target validity"); + X(test_target_errors(GL_TEXTURE_CUBE_MAP), + "Cubemap tex target validity"); + X(test_target_errors(GL_TEXTURE_RECTANGLE), + "Rectangle tex target validity"); + X(test_target_errors(GL_TEXTURE_1D_ARRAY), + "1D Array tex target validity"); + X(test_target_errors(GL_TEXTURE_2D_ARRAY), + "2D Array tex target validity"); + X(test_target_errors(GL_TEXTURE_CUBE_MAP_ARRAY), + "Cubemap Array tex target validity"); +#undef X + pass = piglit_check_gl_error(GL_NO_ERROR) && pass; + piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); +} -- 1.8.1.2 _______________________________________________ Piglit mailing list Piglit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/piglit