On 2014-03-04 22:17, Emil Velikov wrote:
On 04/03/14 20:42, Anuj Phogat wrote:
On Tue, Mar 4, 2014 at 9:18 AM, Emil Velikov <emil.l.veli...@gmail.com> wrote:
GL_RGB32F is available only when texture_buffer_object_rgb32 is supported.
As the test covers different topic simply replace the format with one
that is supported by both core and compat profile and does not require
any extensions.

Cc: Jacob Penner <jkpenne...@gmail.com>
Signed-off-by: Emil Velikov <emil.l.veli...@gmail.com>
---

  .../spec/gl-3.2/layered-rendering/framebuffertexture-buffer-textures.c  | 2 +-
  1 file changed, 1 insertion(+), 1 deletion(-)

diff --git 
a/tests/spec/gl-3.2/layered-rendering/framebuffertexture-buffer-textures.c 
b/tests/spec/gl-3.2/layered-rendering/framebuffertexture-buffer-textures.c
index c85e080..331b098 100644
--- a/tests/spec/gl-3.2/layered-rendering/framebuffertexture-buffer-textures.c
+++ b/tests/spec/gl-3.2/layered-rendering/framebuffertexture-buffer-textures.c
@@ -53,7 +53,7 @@ piglit_init(int argc, char **argv)
         glGenTextures(1, &tex);
         glBindTexture(GL_TEXTURE_BUFFER, tex);

-       glTexBuffer(GL_TEXTURE_BUFFER, GL_RGB32F, buff);
+       glTexBuffer(GL_TEXTURE_BUFFER, GL_RG32F, buff);

         pass = piglit_check_gl_error(GL_NO_ERROR) && pass;

--
1.9.0

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Both the patches are:
Reviewed-by: Anuj Phogat <anuj.pho...@gmail.com>

Thank you Anuj, would you mind pushing these. I have push access to
mesa, but piglit is lacking.

-Emil

Pushed.

Fabian
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