On 07/17/2014 12:36 PM, Matt Turner wrote:
On Thu, Jul 17, 2014 at 6:26 AM, Brian Paul <bri...@vmware.com> wrote:
With GL 3.0 and later, all vertex arrays must be in a vertex array object.
This fixes the test with Mesa.

Isn't it 3.1 (i.e., specifically core profiles) and later?

---
  .../vertex-attrib-pointer-type-size-match.c                      |    6 ++++++
  1 file changed, 6 insertions(+)

diff --git 
a/tests/spec/arb_vertex_type_2_10_10_10_rev/vertex-attrib-pointer-type-size-match.c
 
b/tests/spec/arb_vertex_type_2_10_10_10_rev/vertex-attrib-pointer-type-size-match.c
index 6eb9596..5f0f0b9 100644
--- 
a/tests/spec/arb_vertex_type_2_10_10_10_rev/vertex-attrib-pointer-type-size-match.c
+++ 
b/tests/spec/arb_vertex_type_2_10_10_10_rev/vertex-attrib-pointer-type-size-match.c
@@ -53,6 +53,12 @@ piglit_init(int argc, char **argv)
         GLint invalid_sizes[] = {
                 1, 2, 3
         };
+       GLuint array_obj;
+
+       if (piglit_get_gl_version() >= 30) {

s/30/31/ (unless my understanding is wrong) and this gets a

Reviewed-by: Matt Turner <matts...@gmail.com>

You're right, it's core profiles. I'll should probably test for (piglit_is_core_profile) instead...

-Brian

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