Hi;

I was not sure if I should try to modify some existing test or create 
a 'mega test' for all GLSL 4.40 conversions. With older GLSL new double 
types can only be tested with the extension present so I did not find 
other ways to deal with this. Let me know if this is not the preferred 
way (?)

Thanks;

Tapani Pälli (1):
  arb_gpu_shader_fp64: add implicit conversion test

 .../compiler/implicit-conversions.vert             | 115 +++++++++++++++++++++
 1 file changed, 115 insertions(+)
 create mode 100644 
tests/spec/arb_gpu_shader_fp64/compiler/implicit-conversions.vert

-- 
1.9.3

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