This test verifies that glEnableVertexArrayAttrib() and
glDisableVertexArrayAttrib() work as expected.
---
 tests/all.py                                       |   1 +
 .../spec/arb_direct_state_access/CMakeLists.gl.txt |   1 +
 .../vao-attrib-enabledisable.c                     | 127 +++++++++++++++++++++
 3 files changed, 129 insertions(+)
 create mode 100644 
tests/spec/arb_direct_state_access/vao-attrib-enabledisable.c

diff --git a/tests/all.py b/tests/all.py
index 441ea77..cfa2a96 100755
--- a/tests/all.py
+++ b/tests/all.py
@@ -4281,6 +4281,7 @@ with profile.group_manager(
       'create-programpipelines')
     g(['arb_direct_state_access-create-queries'], 'create-queries')
     g(['arb_direct_state_access-vao-create'], 'vao-create')
+    g(['arb_direct_state_access-vao-attrib-enabledisable'], 
'vao-attrib-enabledisable')
 
 with profile.group_manager(
         PiglitGLTest,
diff --git a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt 
b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
index 9fcbf7e..4ee9c0c 100644
--- a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
+++ b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
@@ -37,4 +37,5 @@ piglit_add_executable 
(arb_direct_state_access-create-samplers create-samplers.c
 piglit_add_executable (arb_direct_state_access-create-programpipelines 
create-programpipelines.c)
 piglit_add_executable (arb_direct_state_access-create-queries create-queries.c)
 piglit_add_executable (arb_direct_state_access-vao-create vao-create.c)
+piglit_add_executable (arb_direct_state_access-vao-attrib-enabledisable 
vao-attrib-enabledisable.c dsa-utils.c)
 # vim: ft=cmake:
diff --git a/tests/spec/arb_direct_state_access/vao-attrib-enabledisable.c 
b/tests/spec/arb_direct_state_access/vao-attrib-enabledisable.c
new file mode 100644
index 0000000..98db400
--- /dev/null
+++ b/tests/spec/arb_direct_state_access/vao-attrib-enabledisable.c
@@ -0,0 +1,127 @@
+/*
+ * Copyright (C) 2015 Fredrik Höglund
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * @file vao-attrib-enabledisable.c
+ *
+ * Verifies that glEnableVertexArrayAttrib and glDisableVertexArrayAttrib
+ * work as expected.
+ */
+
+#include "piglit-util-gl.h"
+#include "dsa-utils.h"
+
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+       config.supports_gl_core_version = 31;
+       config.supports_gl_compat_version = 20;
+
+       config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+
+enum piglit_result
+piglit_display(void)
+{
+       /* unreached */
+       return PIGLIT_FAIL;
+}
+
+
+#define check_enabled(vao, index) \
+       check_indexed_vao_param(vao, index, \
+                               GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_TRUE)
+
+
+#define check_disabled(vao, index) \
+       check_indexed_vao_param(vao, index, \
+                               GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_FALSE)
+
+
+void
+piglit_init(int argc, char *argv[])
+{
+       GLuint vao;
+       GLint maxAttribs;
+       bool pass = true;
+       int i;
+
+       piglit_require_extension("GL_ARB_direct_state_access");
+       piglit_require_extension("GL_ARB_vertex_array_object");
+
+       glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxAttribs);
+
+       /* Create a VAO */
+       glCreateVertexArrays(1, &vao);
+
+       /* Enable and disable each array in turn */
+       for (i = 0; i < maxAttribs; i++) {
+               /* Check that the array is disabled by default */
+               pass = check_disabled(vao, i) && pass;
+
+               /* Enable the array and verify that it was enabled */
+               glEnableVertexArrayAttrib(vao, i);
+               pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+               pass = check_enabled(vao, i) && pass;
+
+               /* Disable the array again and verify that it was disabled */
+               glDisableVertexArrayAttrib(vao, i);
+               pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+               pass = check_disabled(vao, i) && pass;
+       }
+
+       /* The ARB_direct_state_access spec says:
+        *
+        *    "An INVALID_VALUE error is generated if <index> is greater than
+        *     or equal to the value of MAX_VERTEX_ATTRIBS."
+        */
+       glEnableVertexArrayAttrib(vao, maxAttribs);
+       pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
+
+       glDisableVertexArrayAttrib(vao, maxAttribs);
+       pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
+
+       glDeleteVertexArrays(1, &vao);
+
+       /* The ARB_direct_state_access spec says:
+        *
+        *    "An INVALID_OPERATION error is generated by
+        *     EnableVertexArrayAttrib and DisableVertexArrayAttrib if <vaobj>
+        *     is not [compatibility profile: zero or] the name of an existing
+        *     vertex array object."
+        */
+       glGenVertexArrays(1, &vao);
+
+       glEnableVertexArrayAttrib(vao, 0);
+       pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
+
+       glDisableVertexArrayAttrib(vao, 0);
+       pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
+
+       glDeleteVertexArrays(1, &vao);
+
+       piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
+
-- 
2.1.4

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