LGTM. Reviewed-by: Laura Ekstrand <la...@jlekstrand.net>
On Tue, Mar 31, 2015 at 10:26 AM, Fredrik Höglund <fred...@kde.org> wrote: > This test verifies that glCreateVertexArrays works as expected. > --- > tests/all.py | 1 + > .../spec/arb_direct_state_access/CMakeLists.gl.txt | 1 + > tests/spec/arb_direct_state_access/vao-create.c | 143 > +++++++++++++++++++++ > 3 files changed, 145 insertions(+) > create mode 100644 tests/spec/arb_direct_state_access/vao-create.c > > diff --git a/tests/all.py b/tests/all.py > index d0815da..441ea77 100755 > --- a/tests/all.py > +++ b/tests/all.py > @@ -4280,6 +4280,7 @@ with profile.group_manager( > g(['arb_direct_state_access-create-programpipelines'], > 'create-programpipelines') > g(['arb_direct_state_access-create-queries'], 'create-queries') > + g(['arb_direct_state_access-vao-create'], 'vao-create') > > with profile.group_manager( > PiglitGLTest, > diff --git a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt > b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt > index a5ae423..9fcbf7e 100644 > --- a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt > +++ b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt > @@ -36,4 +36,5 @@ piglit_add_executable > (arb_direct_state_access-texture-buffer texture-buffer.c) > piglit_add_executable (arb_direct_state_access-create-samplers > create-samplers.c) > piglit_add_executable (arb_direct_state_access-create-programpipelines > create-programpipelines.c) > piglit_add_executable (arb_direct_state_access-create-queries > create-queries.c) > +piglit_add_executable (arb_direct_state_access-vao-create vao-create.c) > # vim: ft=cmake: > diff --git a/tests/spec/arb_direct_state_access/vao-create.c > b/tests/spec/arb_direct_state_access/vao-create.c > new file mode 100644 > index 0000000..1a124e7 > --- /dev/null > +++ b/tests/spec/arb_direct_state_access/vao-create.c > @@ -0,0 +1,143 @@ > +/* > + * Copyright (C) 2015 Fredrik Höglund > + * > + * Permission is hereby granted, free of charge, to any person obtaining a > + * copy of this software and associated documentation files (the > "Software"), > + * to deal in the Software without restriction, including without > limitation > + * on the rights to use, copy, modify, merge, publish, distribute, sub > + * license, and/or sell copies of the Software, and to permit persons to > whom > + * the Software is furnished to do so, subject to the following > conditions: > + * > + * The above copyright notice and this permission notice (including the > next > + * paragraph) shall be included in all copies or substantial portions of > the > + * Software. > + * > + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, > EXPRESS OR > + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF > MERCHANTABILITY, > + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT > SHALL > + * THE AUTHORS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, > + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR > + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR > THE > + * USE OR OTHER DEALINGS IN THE SOFTWARE. > + */ > + > +/** > + * @file vao-create.c > + * > + * Verifies that glCreateVertexArrays works as expected. > + */ > + > +#include "piglit-util-gl.h" > + > + > +PIGLIT_GL_TEST_CONFIG_BEGIN > + > + config.supports_gl_core_version = 32; > + config.supports_gl_compat_version = 20; > + > + config.window_visual = PIGLIT_GL_VISUAL_RGB | > PIGLIT_GL_VISUAL_DOUBLE; > + > +PIGLIT_GL_TEST_CONFIG_END > + > + > +enum piglit_result > +piglit_display(void) > +{ > + /* unreached */ > + return PIGLIT_FAIL; > +} > + > + > +/** > + * Returns true if expected is bound as the current VAO, > + * and false otherwise. > + */ > +static bool > +check_vao_binding_(GLuint expected, int line) > +{ > + GLuint binding; > + glGetIntegerv(GL_VERTEX_ARRAY_BINDING, (GLint *) &binding); > + > + if (binding != expected) { > + fprintf(stderr, "GL_VERTEX_ARRAY_BINDING " > + "was %u, expected %u (%s:%d)\n", > + binding, expected, __FILE__, line); > + return false; > + } > + > + return true; > +} > + > + > +#define check_vao_binding(expected) \ > + check_vao_binding_(expected, __LINE__) > + > + > +void > +piglit_init(int argc, char *argv[]) > +{ > + GLuint vaos[4]; > + bool pass = true; > + int i; > + > + piglit_require_extension("GL_ARB_direct_state_access"); > + piglit_require_extension("GL_ARB_vertex_array_object"); > + > + /* Page 332 of the PDF of the OpenGL 4.5 (Core Profile) spec says: > + * > + * "CreateVertexArrays returns n previously unused vertex array > object > + * names in arrays, each representing a state vector comprising > all > + * the state and with the same initial values listed in tables > 23.3 > + * and 23.4." > + */ > + glCreateVertexArrays(4, vaos); > + pass = piglit_check_gl_error(GL_NO_ERROR) && pass; > + > + /* Verify that the arrays were created */ > + for (i = 0; i < 4; i++) > + pass = glIsVertexArray(vaos[i]) && pass; > + > + /* Bind the first vao and verify that it was bound */ > + glBindVertexArray(vaos[0]); > + pass = piglit_check_gl_error(GL_NO_ERROR) && pass; > + pass = check_vao_binding(vaos[0]) && pass; > + > + /* Page 331 of the PDF of the OpenGL 4.5 (Core Profile) spec says: > + * > + * "If a vertex array object that is currently bound is deleted, > + * the binding for that object reverts to zero and no vertex array > + * object is bound." > + */ > + glDeleteVertexArrays(4, vaos); > + pass = piglit_check_gl_error(GL_NO_ERROR) && pass; > + pass = check_vao_binding(0) && pass; > + > + /* Verify that the arrays are no longer valid */ > + for (i = 0; i < 4; i++) > + pass = !glIsVertexArray(vaos[i]) && pass; > + > + /* Page 331 of the PDF of the OpenGL 4.5 (Core Profile) spec says: > + * > + * "Unused names in arrays are silently ignored, as is the value > zero." > + */ > + vaos[0] = 0; > + glDeleteVertexArrays(4, vaos); > + pass = piglit_check_gl_error(GL_NO_ERROR) && pass; > + > + /* Page 332 of the PDF of the OpenGL 4.5 (Core Profile) spec says: > + * > + * "An INVALID_VALUE error is generated if n is negative." > + */ > + glCreateVertexArrays(-1, vaos); > + pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass; > + > + /* Page 331 of the PDF of the OpenGL 4.5 (Core Profile) spec says: > + * > + * "An INVALID_VALUE error is generated if n is negative." > + */ > + glDeleteVertexArrays(-1, vaos); > + pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass; > + > + piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); > +} > + > -- > 2.1.4 > > _______________________________________________ > Piglit mailing list > Piglit@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/piglit >
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